This amulet of agate weighs 4 oz and must be worn openly around the neck to be effective.
This amulet will cure the bearer of any non-magical diseases as if they were being treated by a Rank 7 Healer. The necklace always tries to cure diseases in the order in which they were acquired. It has three charges. In the event that the amulet succeeds in its Cure Disease check, no charge is used. If the roll fails, a charge is used and the bearer is cured anyway.
Charges
3
2
1
Once all of the charges are used, the amulet fades to a greenish dust.
Adventure
Season
Plane of Origin
Aura
Nature of Magic
Value
Cursed?
GM
War-Wolves
Autumn 816
Hell
Formerly living
Affliction
3,000sp
Jim Arona 021 076 9376
Gems
Miscellaneous
Adventure
Season
Plane of Origin
Aura
Nature of Magic
Value
Cursed etc.?
GM
War-Wolves
Autumn 816
Jim Arona 021 076 9376
Weapons
Adventure
Season
Plane of Origin
Aura
Nature of Magic
Value
Cursed etc.?
GM
War-Wolves
Autumn 816
Jim Arona 021 076 9376
Armour
Adventure
Season
Plane of Origin
Aura
Nature of Magic
Value
Cursed etc.?
GM
War-Wolves
Autumn 816
Jim Arona 021 076 9376
Jewellery
Amulets
Enhanced Amulet of Jet
This polished jet amulet, when it is worn openly around the neck increases the wearer's Initiative by 8 versus demonic or diabolic entities from any plane. In addition, any Cast or Strike check vs these entities that ends in an 8 will be treated as ending with a 1 and any damage roll of 1 on a D10 becomes 8.
Adventure
Season
Plane of Origin
Aura
Nature of Magic
Value
Cursed etc.??
GM
War-Wolves
Autumn 816
A Certain Shore
None
Stone Lore
9,600sp
Jim Arona 021 076 9376
Enhanced Amulet of Diamonds
This amulet or diamonds, when it is worn openly around the neck, increases the wearer's MD by 2.
Adventure
Season
Plane of Origin
Aura
Nature of Magic
Value
Cursed etc.??
GM
War-Wolves
Autumn 816
A Certain Shore
None
Stone Lore
16,000sp
Jim Arona 021 076 9376
Enhanced Amulet of Hypericum
This amulet, when it is worn pinned to the right forearm will allow them to subtract from the die roll versus any magical act of a demonic or diabolic entity from any realm. In addition, the wearer ignores the first 7 from the first damage from such creatures each Pulse. This is resolved before any other mitigation.