This container of tea weighs 6 oz, smells strongly of bergamot and faintly of cinnamon.
Whoever drinks a cup of this tea will experience 1 (only) extra Summer that year.
Adventure
Season
Plane of Origin
Aura
Nature of Magic
Value
Cursed etc.?
GM
The Mikado Affair
Summer 816
Feralie
Formerly living
Herbalist
20,000sp
Jim Arona 021 076 9376
Green Harmony Tea x 36
This container of tea weighs 36 oz, smells of sage, jasmine and the sea.
If it is drunk as part of a tea ceremony, taking half an hour, then they will gain 1 point of WP for every even Rank in Courtesan, which will last for a number of hours equal to their highest odd Rank in Courtesan (e.g. +5 WP for 9 hours if Rank 10).
Adventure
Season
Plane of Origin
Aura
Nature of Magic
Value
Cursed etc.?
GM
The Mikado Affair
Summer 816
Victoria
Formerly living
Herbalist
1,000sp
Jim Arona 021 076 9376
Potions
Scrolls
Invested Items
Amulets
Miscellaneous
Origami Fox
This folded paper sculpture of a fox will unfold (requiring a Free Act) to become a ninja which will last until the next dawn or dusk. The ninja has the following properties:
Dart: BC 120%, [D10 + 4], Ranged, 12 hexes, if EN damage inflicted, Weeping Venom.
Adventure
Season
Plane of Origin
Aura
Nature of Magic
Value
Cursed etc.?
GM
The Mikado Affair
Summer 816
Feralie
Formerly living
Oriental
Quest
Jim Arona 021 076 9376
Origami Crane
This folded paper sculpture of a crane will unfold (requiring a Free Act) to become a ninja which will last until the next dawn or dusk. The ninja has the following properties:
Stealth Rank 8, Swimming Rank 8.
Thief Rank 5, Spy Rank 5, Assassin Rank 5.
This ninja can glide 5 hexes horizontally for every hex it drops.
Dart: BC 120%, [D10 + 4], Ranged, 12 hexes, if EN damage inflicted, Weeping Venom.
Adventure
Season
Plane of Origin
Aura
Nature of Magic
Value
Cursed etc.?
GM
The Mikado Affair
Summer 816
Feralie
Formerly living
Oriental
Quest
Jim Arona 021 076 9376
Origami Hare
This folded paper sculpture of a hare will unfold (requiring a Free Act) to become a ninja which will last until the next dawn or dusk. The ninja has the following properties:
Stealth Rank 8, Swimming Rank 8.
Thief Rank 5, Spy Rank 5, Assassin Rank 5.
Once a day, this ninja may triple its TMR for a Pulse and increase it's MR and Def by 20. This does not make the ninja clumsy.
Dart: BC 120%, [D10 + 4], Ranged, 12 hexes, if EN damage inflicted, Weeping Venom.
Adventure
Season
Plane of Origin
Aura
Nature of Magic
Value
Cursed etc.?
GM
The Mikado Affair
Summer 816
Feralie
Formerly living
Oriental
Quest
Jim Arona 021 076 9376
Weapons
Obedience Blades
This paired katana and wakazashi may be used individually as normal weapons of their kind. If a point of EN is sacrificed to the blades by one who has no Rank in Assassin, then its special ability, Obedience, may be used. Once this is done, the weapon is inheritable on death by the owner's oldest living legitimate scion.
The base Strike Chance of the katana is 70%, Damage Modifier is +4 and 3 points of Penetration. Bonuses from Weapon and Warrior Rank increase Penetration not Damage. PS does not increase Damage, however for every 5 points of MD greater than 16, damage may be increased by 1. This weapon inflicts Possible Specific Grievous Injuries on 10% of the modified Strike Check, and blows Directly to EN on 20%.
The base Strike Chance of the wakazashi is 55%, Damage Modifier is +3 and 2 points of Penetration. Bonuses from Weapon and Warrior Rank increase Penetration not Damage. PS does not increase Damage, however for every 5 points of MD greater than 13, damage may be increased by 1. This weapon is designed to be used in the weilder's secondary hand, so there is no penalty for off hand use aside from the normal -10, and it inflicts Possible Specific Grievous Injuries on 10% of the modified Strike Check, blows Directly to EN on 20%.
Obedience
Once per week, resetting on a Tuesday, the weilder may prevent more than 1 entity within 2 hexes of them from attacking them. This may only be done if they are Evading, and lasts for 12 Pulses. Entities outside of the volume of effect, Assassins who are not Warriors, and Warriors of higher Rank than the wielder are immune to this effect. The first entity allowed to attack is, in order, the nearest, the rearest or the leftmost opponent, rotating counter-clockwise if possible.
Adventure
Season
Plane of Origin
Aura
Nature of Magic
Value
Cursed etc.?
GM
The Mikado Affair
Summer 816
Victoria
Magical
Necromancy
Quest
Jim Arona 021 076 9376
Silver Flawlessness Blades
This paired katana and wakazashi may be used individually as normal weapons of their kind. If a point of EN is sacrificed to the blades by one who has no Rank in Assassin, then its special ability, Silver Flawlessness, may be used. Once this is done, the weapon is inheritable on death by the owner's oldest living legitimate scion.
The base Strike Chance of the katana is 70%, Damage Modifier is +4 and 3 points of Penetration. Bonuses from Weapon and Warrior Rank increase Penetration not Damage. PS does not increase Damage, however for every 5 points of MD greater than 16, damage may be increased by 1. This weapon inflicts Possible Specific Grievous Injuries on 10% of the modified Strike Check, and blows Directly to EN on 20%.
The base Strike Chance of the wakazashi is 55%, Damage Modifier is +3 and 2 points of Penetration. Bonuses from Weapon and Warrior Rank increase Penetration not Damage. PS does not increase Damage, however for every 5 points of MD greater than 13, damage may be increased by 1. This weapon is designed to be used in the weilder's secondary hand, so there is no penalty for off hand use aside from the normal -10, and it inflicts Possible Specific Grievous Injuries on 10% of the modified Strike Check, blows Directly to EN on 20%.
Silver Flawlessness
If a blow is struck Directly to EN or better, the wielder may make another single attack with that weapon until they stop rolling quality Strikes.
Adventure
Season
Plane of Origin
Aura
Nature of Magic
Value
Cursed etc.?
GM
The Mikado Affair
Summer 816
Victoria
Magical
Necromancy
Quest
Jim Arona 021 076 9376
Armour
Jewellery
Miscellaneous
Tea Ceremony Tryptich
Each panel of this tryptich is 15 cms high and 8 cms wide. When folded down it is 3 cms thick, and the total weight is 1 lb. The images are coloured wood block printed onto silk and is framed in a heavy dark wood.
If 1 EN is sacrificed to bond to the tryptich, then once per day they may perform a rite with 3 chrysanthemums, ritually separating them over the space of an hour. Until the next dusk or dawn, they may increase their WP by their Rank in Warrior according to the following schedule:
Rank
WP
0
0
1 - 4
1
5 - 7
2
8 or 9
3
10
4
Adventure
Season
Plane of Origin
Aura
Nature of Magic
Value
Cursed etc.?
GM
The Mikado Affair
Summer 816
Victoria
Formerly living
Contemplation
11,750sp
Jim Arona 021 076 9376
Wave and Stone Painting
This wall covering is about 100 x 70 cms and weighs 1 lb. It may be rolled along its shortest dimension without due harm, the fabric being somehow dyed rather than covered in oil or water-based pigment.
To activate this painting's special function, 1 point of EN must be sacrificed to it (which may be bought back in the usual way). From then on, once per season, the Adept can Purify while gazing upon the painting to store General Knowledge spells of the Colleges of Earth or Water, the total number not to exceed their free MA. The Rank of this magic is the same as their General Knowledge Counterspell.
Once each spell is successfully Cast, it is lost and may not be recovered until the Adept Purifies while contemplating the painting after the next Equinox or Solstice.
Adventure
Season
Plane of Origin
Aura
Nature of Magic
Value
Cursed etc.?
GM
The Mikado Affair
Summer 816
Victoria
Formerly living
Contemplation
17,500sp
Jim Arona 021 076 9376
Blank Phylactery
This is a scroll that appears to be itemised so as to form a brooch. A spell may be invested in the phylactery at five times the normal cost. From that point on, the phylactery can be read as a scroll (taking two full pulses), but instead of being used up, the spell will become reinvested on the following dawn.
The cast chance of the invested spell is the Base Chance plus three times the Rank. Bonuses from Enchantment and College modifiers are only applied when the cast check is made, the investor's Enchantment or situational modifiers have no effect. No bonus (or penalty) for Magical Aptitude is ever considered.
If the roll of the Cast Check should ever fall on a number fully divisible by 10 (e.g. 10, 20, 30, etc), then whoever is reading the phylactery must resist versus a Backfire, or the phylactery will be destroyed. If that number would be a success, then the spell is cast even if the MR versus Backfire fails destroying the phylactery.