A Body for Pug
Return to Scribe notes
- Summary
- GM: Miles Jackson
- Time: Winter 814 WK
- Day: Wednesdays
- Level: Low
- The Party
- Perrin – Party Leader, Human E&E (Scribe)
- Mave – Human Bard
- Mîm – Dark Celestial Elf (well Shapechanger really)
- Lim – Water Mage Elf
- Employer
Death
- Mission
A guild member called Pug died a year ago. He was a nasty little Goblin and tried to sell out his party.
Being dead hasn’t stopped him from being annoying. Death wants us to travel to Kerrena and convince Tuvar (a necromancer) to build a fresh body for Pug. Death is offering an incentive to Tuvar as he really wants Pug gone from his realm. Once the body is created Death will ensure Pug uses it.
Death has also provided a goblin guide for us called Grebo. Grebo is on a leash which compels obedience and truthfulness.
- Payment
10,000sp + 2,000sp to provision
- Other
Gift from Death - 1 free resurrection (a dose of Goblin sn*t each)
Rank 20 greater @ 1,000sp
Seagate
Day 1 - Mission Briefing and Supplies
Meet Death and Grebo. Get mission. Get supplies. Get greaters. Get 2 x 10pt Healing potions each
The Pit
Day 2 - Into the Pit, A Task
LeRoy, the new Death, hires us to get Pug out of his realm. We buy some goods and Grebo activates a rune portal to get us to Kerrena.
We appear in a darkened crypt. There are voices approaching muttering about thieves pillaging the crypt. If they find any they will kill them.
We take them by surprise and kill the mage and one of the guards, the last guard surrenders when we offer it. We explain we are here by accident and meant no offence. We tie him up and seal the door to buy us some time.
We find 3 horses outside and lead them away in to a forest, then let them free. This should serve to distract any pursuers while we head off to the Goblin Pit.
The pit is a huge settlement of several thousand people, mostly goblins, orcs and humans, but elves are not uncommon since it is a trading center for the area.
Grebo doesn’t know where Tuvar is so we pass ourselves off as workers with merchant leanings.
Mîm has a conversation with Julia (the head Madam of the area) and we find ourselves hired to “make an example†of Kovax. Kovax has been killing her girls. He is skilled with knives and has a silver octopus ring. No one knows what he looks like but we believe we can organize a contact through playing as a band of merchants looking to hire a barge with other merchants.
Day 3 - Barges and Bsrds
We talk to pit boss and get papers promising supply of goods. We then organise a barge to carry goods out of the Pit to the next trading post. This is just a cover so we can move around upstairs and quietly ask questions about Kovax.
See Kovax in the pub
Day 4 - Discrete Investigations
We gather information on Kovax and the spectre (dark shadow seen moving across roof tops). We go into the Dandelion pub and spot Kovax at a table near the back. He DAs us and we figure out he is a spirit mage. We finish dinner and circulate. We meet Kingi (Orc, top slaver) and Foggy (strange human alchemist). Kingi tells us more about Kovax. We go back to the Pit and let Julia know about Kovax. She brings in Blastaar (an old goblin) who sets up some communication wards for when a spirit mage enters the town. We are asked to kill Kovax and bring his body back. Blastaar gives us 2 grenados to help kill him, and a small gem.
Day 5 - Ambush
At 1am the wards go off so we know Kovax is on his way. We kill him really quickly and his spirit moves into the gem Perrin is holding. We use a grenado to blow up his body and return to Julia. She passes the gem to Blastaar who tortures Kovaxs spirit before destroying it. At 4am an orc arrives from Kingi and warns us not to come back up top. It is too dangerous at the moment. Julia tells us Kovax was using the girls souls to power his shadow (spectre) in the search for some item deep in the pit. Julia promises to bring Tuvar to us when we return from our barge trip. We leave all our magical and identifiable items in her safe keeping before going up top.
Day 6 - 7 - Barge at Large
We load up the barge and depart for Hamilburg. We trade goods and return to find some obvious out of towners here who are searching for the killers of Kovax. They arrived on a Roc from Heliopolis. One has an oaken staff and the rest are warriors. We avoid them as they killed 50 goblins on the dockside seeking information about us. As we approach the lower town a barracade has been erected to stop this group from coming down. We pass through when Kingi allows it.
Day 8 - 9 - We Split the Pit
Tuvar appears and gives us a list of components to build Pug's body
- Bones: wild boar horn - from the Goblin Teeth Hills (300 miles north)
- Muscle: muscles of goblin trolls (2 miles deep in the pit)
- Organs: Salamander or Fire Drake glands - Gaterville (1000 miles south)
- Brain: brain coral - The Abyss (1000 miles south)
- Eyes: goblins - under any rock
- Head: goblin - under any rock
- Essense of Life: evil pixies - The Waterfall of Epherium (700 miles west)
- A Spine: never had one so doesn't need to be replaced
Leave town for the Goblin Teeth Hills
Goblin Teeth Hills
Day 10 - Crash, Smash, Splash
Perrin dies - crashes to ground from flying.
Mîm attacked by a squirrel
Mave was heard to murmur
Flying Perrin forgot what he was taught; shield charging the ground came to naught
Had to stomach another shot of squat goblin snot; next time shield charge a boar – not
Day 11 - A Boar Scores
Perrin gored by large boar
Day 12 - Nature Maker
Perrin jumps from tree and dies again
Mîm summons an owl but spirit of forest appears. it says it is 'death incarnate'. Lim says we are working for Death. Owl runs away.
Mave was heard to murmur
Grebo is goblin – nimble and light; Perrin is human – armoured and not slight
Grebo jumps tree to tree at great height; Perrin falls - to another deadly ground smite
Day 13 - Passing By In The Sky
Lim sees a figure on a flying boar
Black Agie appears in the evening
Summon Goblins to help us.
Day 14 - 18 - R&R
Black Agie makes potions and we train while weapons are silvered
Day 19 - Mound of the Beasts
Destroy the Demon of Beasts mound
Area purged with Light and Fire by Spirit of the Forest
- Home of the Boar Babe
Day 20 - R&R
Back to Black Agies for some healing and planning
Pursued
Day 21 - 38 - In Pursuit of Happiness?
travel to Kerrena town
Day 39 - 43 - Swamp Romp
not far from Gaterville
Gaterville
Day 44 - Tales of the Drake I
RIP: Mave
RIP: BIG Drake
Resting: Lim
Day 45 - Where's Perrin?
Day 46 - Tales of the Drake II
- Rescue
RIP: Mîm
RIP: Perrin
RIP: HUGE Drake
Resting: Lim
Mave was heard to murmur
Death flies with the winged drake - teeth that bite and claws that scrape
Beware its bard blistering breath - and the weight of a crushing death
Administration
- Comments of the Day
- Combat Order
- Front – Perrin and Grebo
- Middle – Mave
- Rear – Lim and Mîm
- Watch Order
- Perrin and Grebo
- Mave and Perrin/Mîm/Lim (alternating nights)
- Lim and Mîm
- Death Register
- Perrin - the ground is harder than it looks I (flying)
- Perrin - the ground is harder than it looks II (jumping)
- Mave - a drake bake (grilled really)
- Mîm - heart stopped by necro ward (she has a heart?)
- Perrin - flattened (a falling drake)
- Perrin - Mîm (had to be done)
Treasure
- Blaster the Goblin sage
- Red Crystal - +25% MR vs spirit magic
- 'Pineapples' x 2 - explosive
- Black Aggy
- Healing salve x ? - ???
- Acorn - command word triggered instant growth (animal?)
- Diamond amulets x 4? - +2% strike chance
- Restoratives x 4 - 10/20 each
- Grenado of Lust
- Doom Grenado - will die when next fall asleep
- Potion of Rk20 Trollskin x 3
- Mound of the Beast
- Black Bear crystal (tainted animal growth)
- Boar barding (worth 500sp)
- Blue gem - flying (instill flight Rk6)
- Blue gem - lightning bolt
- Michaelines
- Silver Flask of potions - attuned to Perrin
- Perrin's Host and Bane (Black Necromancer)
- Staff of Earth (tainted?)
- Alligator Belt (transformation into a crocodile)
- Dagger - +SC% & dmg
- Small chest - 5000sp
- Drake hide
- Monastery
- Counter vs Demonic Magic (+15%MR)
- Hypericum Amulet vs Demonic Magic x ? (+10%)
- Climbing claws
- Skill: Meditiation - rankable (sleep gets additional +1FT/hour)
- Blaster the Goblin sage
- Blaster Barrels - explosive!
Treasure Rolls
- Perrin –
- Mave -
- Mîm -
- Lim –
Return to Scribe notes