Krell
From DQWiki
- Natural Habitat
- Woods
- Frequency
- Very Rare
- Number
- 1-6 (1)
- Description
- Krell are small six-armed apes, usually no more than 2 feet tall and covered in thick mats of brown hair. They are incredibly nimble and swing at high speed.
- Talents, Skills, and Magic
- Krell are intelligent enough to have their own language and possess the equivalent in Spy Rank 2 and Thief Rank 1.
- Movement Rates
- Running: 150; Climbing: 400
PS: | 5-9 | MD: | 20-24 | AG: | 21-27 | MA: | None | EN: | 4-6 | FT: | 9-12 |
---|---|---|---|---|---|---|---|---|---|---|---|
WP: | 8-11 | PC: | 18-23 | PB: | 9-12 | TMR: | 3/8 | NA: | Fur absorbs 2Â DP |
- Weapons
- Krell bite in Close Combat (Base Chance: 35%, D10-3 damage).
- Comments
- Krell are extremely shy of humanoids but once trained become very friendly. A krell is also very curious and will sneak up close, just to hear strangers talking and if the being possesses any shiny objects the krell will steal it. This habit cannot be trained out of it. A trained krell is worth 250 SP.