Everan
Everan is a male Human Scholar / Necromancer played by Dean Ellis
Description
Short (5'4"), overweight (195lbs), nearly bald with a small amount of grey hair, pale unremarkable face, looks to be in his mid 50's. He moves carefully and deliberately at all times. Fast, agile and dextrous would not be words used to describe him. Slow, careful and fat would be more appropriate. Looks much the same whether adventuring or not. Impeccably dressed in a flowing robe of some sort, normally white samite. Walks with a staff (shrouded near the top) and carries few possessions.
Residence
Everan is rarely seen at the guild, sometimes even missing Guild Meetings. He is currently residing somewhere outside the Western Kingdom or environs
Skills
Everan is a mediocre Necromancer, specialising in information gathering. He has limited damage causing spells, but is noted as a master of the Agony spell.
Everan carries a staff, but has no skills at wielding it, or any other weapon for that matter, in combat.
Everan looks like a scholar, and has the skills to back it up. He is fluent and literate in most of the humanoid tongues. He also has broad linguistic skills across all the language families. He is a highly skilled Philosopher, Military Scientist, Healer, Astrologer, Alchemist, Herbalist, Merchant, Troubador and Courtier. Other skills he is either adept in, or at least has a working knowledge of.
History
Everan is a closed book as far as his background is concerned. Something in his past is driving him forward, but what it is is unknown.
Info for GMs
- Visible Value
- Low - plainly dressed, no ostentation or jewellry, low level magic items.
- Party Roles
- Offence: Medium. High Ranked Agony, low level blast magics
- Defence: Medium. High Ranked Agony, avoids melee, useless toe to toe (really useless, loses to a goblin armed only with a blunt spoon :-)
- Utility: Medium. Information magics, plethora of helpful skills
- Goals
- Unknown
- Friends and Allies
- To be advised...
- Enemies
- To be advised...
- Gods and Powers
- To be advised...
- Languages
- No green dragon blood or special magic here, just lots of time and effort
- All the humanoid tongues Rank 6+ and literate
- At least one language from each Language group at Rank 6 or higher
- Lots of languages around Rank 4
- Main Skills
- Very Good at Military Scientist, Philosopher, Spy
- Good at Healer, Courtier, Troubadour, Merchant
- Main Spells
- Agony, is any other spell needed :-)
- Non-Standard magic
- To be advised...
- Other Stuff of Note
- To be advised...