Calf Catastrophe

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Scribe Notes

Summary

GM: Sam
Season: Autumn 825 WK
Night: Saturday
Location: Massey
Level: Low

Party
  1. Onyx - Orc Earth - Helen
  2. Doc - Elf Necromancer - Michael
  3. Vath - Human E&E - Bernard
  4. Katya - Necromancer - Kita
  5. Koishi - Orc Rune - Zarne
  6. Lavender - Elf Namer - Ian
Employer
Mission
To find a missing calf and an abnormally large cow/bull. These may be the same thing.

Scribe Notes

Calf Catastrophe
Documented by Koishi

Session 1: The Calftastrophe
Introductions - Onyx - orc earth mage, Doc - human Necromancer, Vath - Human E&E, Katya - Elf Necromancer, Koishi - Orc Rune Mage and Lavender - Elf Naemar.

Day one: Stonesborough calf missing From Gideons farm.
Sightings of large cow in Stonesborough, why?
5000sp per person.
We walk to Stonesborough over the Day.
Tavern discussions:
Someone’s Aunt is a slag
Giant bull outside Tony’s wife’s Aunt Margret’s window possibly spotted. Cottage east is where Margaret is found.

Watch order:
Vath + Onyx
Katya + Koishi
Doc + Lavender

Day Two: We head east to Gideons farm.
Looks like a grain and cow farm.
Bald man farting in farming gear says missing calf is “Pickles”. Went missing about a week and a half ago from the far field. Ginger furry highland cow
Small waterway into the paddock.
Forrest in walking distance
We reach Margaret’s cottage. Doc want big beef.
Margaret make us tea. Dianna was here recently and saw Moo.
Doc found possible big beef tracks. Dang that’s gotta be a big moo
Vath and Katya commit grave robbery on Margaret’s poor saimese kitty named Pibbles. It now follows. Skeleton cat is scary.
Vath has hair
Hair speak to Vath, is he hair whisperer? Says cow is in direction behind farm, towards forest.
Now in forest heading up stream.
Throw stick at bush. Goblin is riding bunny. Is he bunny pimp?
He is yooclease the third? He ate a cow.
He fall off rabbit
Lavender says goblin is good at animal bondage.
Other goblins no longer alive. Die upstream after goblin soccer.
Lavender grab goblin when he try run again.
Other goblins eaten by bigins that shouldn’t be big.
Plan to go up stream.
(Tea made us not backfire all season)


Session two: The Hunt Begins

Day two:
We head on upstream 2 hrs. There’s snuffed campfire smoke in distance. Little hovels dug out in area. Big enough for humans.
Once closer, many carcasses outside hovels.
Entered camp area. Has been ransacked and corpses mostly eaten. Ew.
First hovel fill of pots. I pull one out. Chalk writings show weird mix of teleportation and conjuring overlapped.
Seems to be 20-30 carcasses. Lavender DA’d and they were goblins and dirty orcs.
Next hovel is barracks for a dozen.
Next one armoury.
Katya speaks to the dead. They were killed by large animals.
I think onyx ate poor halfling.
Pots are magic. Randomised procurement is the effect. Range of item can be complex. Distance is infinite. Activated via smashing.
I smash pot. Now there is bread.

Now there is a pot genocide. Got much food items, small piles of currency (1000 silver) 3 pretty daggers, chicken shaped reeds wicken, 2 rods engraved with goblin snapping it and running. Says snap and pray. Sound fun. Milk carton of potions. See through pocket watch. And a fez it is ‘cool’ apparently. Bottles have strange imagery dated for end of season. They must spoil. Hope they don’t smell. Other misc items
Animals came downstream, had a feed and left upstream. Maybe we should turn around.
They were possibly provoked.
We made a bloody bonfire. Not a good smell.
Officer quarters have documents in orcish. They mention someone is boss. I think he’s running for chief. Some short guy offered to sell them fighting animals. Must be the child goblin Youclease.
Armoury trashed. Basic weapons left behind. We may return for it.
We sneak upstream til 2 hours pre sunset. Found big sheep eating grass. It’s big as a cow. A normal cow that is. Not a giant cow like one we are looking for.
Onyx talks to sheep, it said Baa. Sheep is scared. It ran away.
We find a nice tree and setup traps for the night.
I divinated a potion. It is murgiffins fabulous potion. Effect, randomised joy. This will expire also.
Trap triggered. Heard a loud “AH FUCK”
Its not Youclease upside down in tree. He dropped bag.
Bag has 50 tokens with goblin pic on them. They are gifts. They help him if he bites them. They are goblin ex markener? Does random stuff.
It’s a different Youclease? There are many.
Giant wolf is “left of sun up” so north.
Saw cow back towards farm.
I kicked him and gave two tokens. He ran away.


Session three: AHHHH, BUNNIES!!!
Day 3: We decide to follow the trail of destruction. We find 2 large boar and 2 large sheep across the river.
Onyx speaks to a boar and pretends to be a bird. It said the big Moo was with a little two legger. They are upstream With legged one the colour barkless tree.
Boar said cow passed through a couple nights ago.The 2 legged may have had alchemy bottles.
We waited for them to leave before proceeding up the trail.
We walk an hour till mid morning and find a run down foragers cabin. 50 ft away we see roots and herbs on the racks.
I peek through the door, it is well looked after inside. Someone has been living here.
Onyx found some plants that look like they were mutated in some way.
Looks untouched inside, aside from the small hole in the door and a path to a rack.
Silo is empty. Shelves inside shack have crates filled with empty bottles.
Herbs inside are somewhat fresh. Axe marks in the walls or the silo. Someones broken in recently.
We may have to lick some rocks.
We found some empty rusty animal cages nearby. Maybe horse sized.
DA on herbs says they were altered. Alteration, Enhancement, Malleability effects
We found poop. It is from a variety of animals.
We found some cart tracks leading north. Katya Wants to DA Lavender As Lavender DA’s rock.
We follow tracks for a couple hours. To a small clearing. We found about 5 dirt igloos 7 ft tall.
AHHHHHHHHHH RABBIT, IS SO BIG AHHHHHHHHHHHHHHH, IT HAS RED EYES. I am now hiding. Rabbit thinks flesh is tasty. He is big like a dog. There are a dozen of them. Oh dear…
Rabbits are very dead…
Is Vath making a rabbit skinsuit?
We now have a bunny balloon.
Why was that one bunny so scary?


Session 4: The Giant Weiner
Day 3: We question our levitating bunny balloon. He has eaten people before where they was before in the hovels.
He has seen the two legged and cow come through here. He did not know much else so I shot him out of the sky.
We followed the tracks again, and found a fork in the road. We go north following the main tracks. Onyx is looking for poop. We spotted a cave with a structure in front. The tracks lead in.
Vath spots a goblin hiding in a tree watching us. Vath speaks in riddles to the goblin. His master sent him to get things and store them here. I found his bag. Inside are many plant samples of many kinds.
We follow him inside so he can show us the traps and give him his bag. He hears voices. “Every second step” he says. We follow his movements. Lavender missteps and releases some black smoke. Now Onyx and Lavender smell. More than usual.
As the cave opens he warns us not to trip or pet the puppy. We then see many shelves of jars and containers. There is a sleeping weiner on the other side. The goblin runs away.
Vath says it’s not a dog. Looks like a dog. I know dogs. Must be a dog.
Goblin is watching from down the tunnel. We found some more herbs like in the hut.
Doc has detected an undead in the wall behind the weiner. Let's not fight it. We go to leave. Oh dear, now we’re fighting it…
A spectral 6 foot weiner is coming out of the wall, and licking Onyx. I cast smite on everyone which did the trick. It went ‘poof’.
I feel so conflicted… It was soo cute. Such a big weiner. Now Vath wants to wear it. We now loot the room: 1 weiner dog corpse, 10 rank 3 restoratives(+10), 22 rank 5 waters of healing(d-5+5), one compass that doesn’t point true north. 1 hand and a half, a hand-sickle and a dagger. All silvered.
1 board covered in herbalist/alchemist notes including, making only some parts of the specimen grow, only internals grow, can’t speak, will see if continued applications will work before self tests.
Doc is very kickable. I don’t know why. Maybe it’s his stupid hat.
We leave the cave and the goblin is there. He is also Youclease… of course. His master has a calf, he’s on the other side of the cliff face. He will lead us there.
I think he triggered a trap. Oh, nope he’s being devoured by a HUGE 8 ft wolf. We scared it off luckily. We need to set up camp. We found a cave to sleep safe from the wolf about 40 ft deep. We rig up the entrance and cover it.

Day four: Doc sees a goblin in a tree again. He’s trying to whisper but is basically yelling. “More than me?” Doc says yes and the goblin leaves. An hour later, he Returns with about 30 other goblins.

Session 5: Oneclease, Twoclease, Threeclease, Youclease.
Day 4: The Malignancy of Goblins approach and offer help if we help them. They wanted a receptacle. I think they were trying to offer a Reciprocal exchange in service.
We allowed 5 of them to come up into the cave to discuss. They know where to find the one enslaving goblins, and the cow.
They are all of course, named Youclease….
We start to follow the goblins.
We DA their weapons. Club is ‘big hit’ magic, sticks are ‘big boom’
Katya makes them hold hands in two lines to stop them walking the wrong way. Goblins are stupid.
We walk about 12 hours until we find a dugout camping spot for the night. I set up some more traps around the perimeter. Some goblins are doing a chant in the camp. DA said ‘Youclease Ward’. Others are boiling some critters in a hole in the ground.
Goblins set off my trap. Those fools. They can stay there upside down overnight.
Katya spots something shiny in the bush and sends a goblin to inspect. “He needed some persuading” It’s buried in the ground. It appeared to be a metal banded lockbox. She removes it. Inside is some fabric folded around something. It appears to be a copper green circlet. May be cursed. We will look at the rest in the morning.
Goblin Youclease the 8th the 5th is a masochist.

Day 5: As I awaken, There are 4 goblins hanging from my traps… ALL have been triggered.
We DA the items, Cloth has cleanliness aura, The circlet has ‘goblinoid respect’, The black-gold ring with some obsidian has ‘possession’(ownership) aura. There is also a dagger (failed DA).
Katya gives the goblin the circlet to look at, Then puts it on herself. Now some goblins are staring at her intently. Onyx DA’d a goblin that was under the effect of ‘incomplete recognition’. Katya then also puts on the obsidian ring and grabs the dagger. The dagger drops its illusionary effect and turns into an animalistic curved hand and a half. A goblin grabs it and it turns into a goblin dagger. I remove his fingers rather painfully. We screamed a lot. Katya activates the ring, and a spectral goblin in full plate appears. Uhhhhhhh….. She then deactivates it and it goes back in the ring.
We move on heading north under the goblins lead. And they mention a large hole in the ground. A Youclease and Lavender are now arguing about what makes a hole a hole.
We walk 5 hours to this hole that is embedded slightly in the terrain. With a cart-sized opening. Sounds like we’re going in…
I cast smite on us all. Just in case we find our wolf friend.

Session 6: Ribbit
Day 5: March order in the cave is : Koishi and Onyx, Lavender and Doc, then Katya and Vath.
We descend 50ft into the cave into a large round boggy opening with three possible path options. If cut to quarters, two opposing seconds are water and plant and the other two opposing corners are moss and stone. There is a small stone bridge in the Center connecting the stone sections. We agree to start on the left path.
Lavender DAs the cave which is magic with “localised terraforming”
The left room has a floor table and plant mats on the left and the other half of the room is seagrass to the roof.we decide to return this way if other paths don’t work out.
We then head down the centre path opposite the entrance. Inside the room is an assortment of pottery and storage crates. We hear a gurgling noise from the ahead tunnels.
A big drip snuffs our torch out.
Doc and I find some fabrics in the crates, some wet paperwork. Also, 4 carved wooden toads.
We see and here some small wildlife exiting both tunnels. Katya looked down south corridor which split in two. One was glowing at the other end and the other is full of stalagmites and stalactites.
The NW tunnel, we hear a banjo. Lavender sees a large room with a camp site, a large humanoid frog statue, and a conversation pit with 7 humanoid frogs. Lavender made an ‘attempt’ so get a sneak peak and proceeded to faceplant and scare off five of them. Three into the north tunnel and two south.
Lavender attempts communication unsuccessfully but there are some elvish hints to their speech. The remaining two seem terrified…
Katya has little more success with communication...
Doc and I go to fetch some goblins to see if they have more luck. We spot 6 frogmen watching in the water. We recruit 5 goblins to come with us. They seem to be able to translate somewhat.
They say there is a a “scary fishy thingy” behind the waterfall. With some of the frogmen’s treasures. Onyx DAs the banjo frog. It’s a long lived sentient with a personal ward that can be triggered. Katya detected no undead.
The banjo frog can do magic. Our goblin negotiators discuss the frog’s possible payments for solving their cave monster problem. We can keep the stolen treasures and such. They also offered some magic assistance for the giant wolf.
They warned us not to go in the room with pillars. Or we may have to commit babycide.
We are told touching the frog statue will aid us in the waterfall cave. Vath touched the statue, he gained gills, webbing a skin coating and was ‘one with the water’.
We consulted the frogs who ensured we will return to normal two hours after leaving the cave.
We enter the waterfall and wade down a long corridor. It opens into a 100 ft wide 15 ft high cavern, a crescent shaped rocky surface below the back wall with a big spherical rock in the middle, with a squid like octopus on it about 20 ft long.
The sphere shot out a helmet, which it grabbed. We all snuck around the edges of the cave to sneak up on it. Weapons and buffs ready. I’m a sucker for some calamari….

   

Mil-Sci

Daily pattern

‘’How much time does the party spend sleeping, eating, travelling, doing rituals, etc each day’’

Travel Magics

‘’What travel magic options does the party have, how far per cast/or per day if duration is longer than usual travel time.’’ ‘’Can the party eat/sleep/etc on the mode of transport.’’

  • Feet - About 20-25 miles a day.

Watch Order

Day Watch. ‘’Used when stationary, or on a larger transport such as a ship’’

Watches
First - Vath, Onyx
Second - Katya, Koishi
Third - Doc, Lavender

Marching Order

Skirmish Formations (Front)
Double File
  • Koishi, Onyx
  • Lavender, Doc
  • Vath, Katya
Single File

Buffs

General Buff Notes

The buffs listed in the table don't need to be detailed. Other buffs not on the table must be mentioned when they are cast.
Y means always on, N/- means never on, and 'Sit.' means when the party has time for buffs before a fight.
Weapon Spells, which weapon/s it is going on typically should be noted also


Long duration buffs

Magic Rk Effects Dur ? ? ? ? ? ? ?
Greater Enchantment 7 +8% to Combat and Skills and Stats 2 Days Y Y Y Y Y ? ?
Name (??) ## ???? # Hours ? ? ? ? ? ? ?
Name (??) ## ???? ? Hours ? ? ? ? ? ? ?

Short duration buffs

Magic Rk Effects Dur ? ? ? ? ? ? ?
Name ??? ?? ???? ? Mins ? ? ? ? ? ? ?
Name ??? ?? ???? ? Mins ? ? ? ? ? ? ?
Name ??? ?? ???? ? Mins ? ? ? ? ? ? ?

Loot and Expenses

SP & other cash value loot

  • 5,000sp * 6 - Adventure payment.

Significant Items

Gifts

Purchases

Minor Items

Calendar

Calendar

Autumn

  Moonday Duesday W'ansday Th'rsday Frysday Reapsday Sunday
Lugnasad
Fruit (4)
  1 Guild Meeting 2   3   4   5   6  
7   8   9   10   11   12   13  
14   15   16   17   18   19   20  
21   22   23   24   25   26   27  
28   29   30    
Harvest (5)
  1   2   3   4  
5   6   7   8   9   10   11  
12   13   14   15 Equinox 16   17 Seagate Autumn Fair 18 Seagate Autumn Fair
19 Harvest Moon 20   21   22   23   24   25  
26   27   28   29 Michaelmas 30    
Vintage(6)
  1   2  
3   4   5   6   7   8   9  
10   11   12   13   14   15   16  
17 Blood Moon 18   19   20   21   22   23  
24   25   26   27   28   29   30 Beerfest