An Unknown Onslaught: Difference between revisions
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|class="mg" | Detect Hidden | |class="mg" | Detect Hidden (ranger) | ||
|class="rk"| ## | |class="rk"| ## | ||
|class="ef" | In a natural setting a ranger may notice hidden entities, or recognise an ambush or trap before they walk into it | |class="ef" | In a natural setting a ranger may notice hidden entities, or recognise an ambush or trap before they walk into it | ||
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|class="mg" | Name (??) | |class="mg" | Name (??) | ||
|class="rk"| | |class="rk"| Recognise danger (Navigator) | ||
|class="ef" | | |class="ef" | recognise non-magical danger at sea before subjecting the ship to it. | ||
|class="du" | # Hours | |class="du" | # Hours | ||
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Revision as of 00:42, 19 March 2022
Summary
GM: Anne
Season: Autumn 822 WK
Night: Wednesday
Location: Online
Level: Low-Medium
Will be trying out Foundry paired with Discord as an alternative to Roll20 for online, will be a setup learning curve
Acceptable characters should come out with one medium and one low between mage and fighter in the 1.4 Assessment Excel Program
- Party
- Grimmuck Groz'Gronack-Orcish Fire Mage Played by Beth
- Seraph - Human Namer Played by Connor
- Arcadia - Elf Celestial Played by Kita
- Remel - an elderly cook with bad knees
- Elderan - Elvish cloud mage
- Employer
The Boatmen and Independent Traders of Sandspit
- Mission
To stop the monsters coming through the maze
- Pay
TBD
Scribe Notes
Session 1
Activity 1
Activity 2
Mil-Sci
Daily pattern
‘’How much time does the party spend sleeping, eating, traveling, doing rituals, etc each day’’
Travel Magics
‘’What travel magic options does the party have, how far per cast/or per day if duration is longer than usual travel time.’’ ‘’Can the party eat/sleep/etc on the mode of transport.’’
Watch Order
Day Watch. ‘’Used when stationary, or on a larger transport such as a ship’’
First - ??
Second - ??
Third - ??
Night watch
First - ??
Second - ??
Third - ??
Marching Order
Skirmish Formations (Front) | ||
---|---|---|
Double File
Seraph Arcadia |
Single File
Seraph |
Buffs
General Buff Notes
Buffs listed in the table don't need to be detailed, other buffs not on the table must be mentioned at the time they are cast.
Y means always on, N/- means never on, 'Sit.' means when the party has time for buffs before a fight.
Weapon Spells which weapon/s it is going on normally should be noted also
Long duration buffs
Magic | Rk | Effects | Dur | GG | SE | AR | RE | EL |
---|---|---|---|---|---|---|---|---|
Water Breathing (Re) | 18 | Gills. Breath and see under water | 19h | ? | ? | ? | ? | ? |
Name (??) | ## | ???? | # Hours | ? | ? | ? | ? | ? |
Name (??) | ## | ???? | ? Hours | ? | ? | ? | ? | ? |
Short duration buffs
Magic | Rk | Effects | Dur | GG | SE | AR | RE | EL |
---|---|---|---|---|---|---|---|---|
Water proofing (Re) | 8 | protects completely from all forms of non-magical water damage. | 27h | ? | ? | ? | ? | ? |
Buoyancy (Re) | 8 | float at whatever depth they choose. Change depth 21ft/action | 9 hr | ? | ? | ? | ? | ? |
Cold Resistance (Re) | 8 | protects the target from the effects of temperature down to -16C. -3 from cold based attacks | 9hr | ? | ? | ? | ? | ? |
Waters of Healing (Re) | 6 | neutralise vemon and heal 1 EN. If no venom then heal [D-5]+6 | 9hr | ? | ? | ? | ? | ? |
Other effect
Magic | Rk | Effects | Dur | GG | SE | AR | RE | EL |
---|---|---|---|---|---|---|---|---|
Sense danger | ## | sense the presence of a hazard to the Adept’s life or wellbeing | Always | ? | ? | ? | 49% | ? |
Detect Hidden (ranger) | ## | In a natural setting a ranger may notice hidden entities, or recognise an ambush or trap before they walk into it | # Hours | ? | ? | ? | 66% | ? |
Name (??) | Recognise danger (Navigator) | recognise non-magical danger at sea before subjecting the ship to it. | # Hours | ? | ? | ? | ? | ? |
Name (??) | ## | ???? | # Hours | ? | ? | ? | ? | ? |
Loot and Expenses
SP & other cash value loot
Significant Items
Gifts
Purchases
Minor Items
Calendar
Autumn | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Moonday | Duesday | W'ansday | Th'rsday | Frysday | Reapsday | Sunday | ||||||||
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Lugnasad | |||||||||||||
Fruit (4) | ||||||||||||||
1 | Guild Meeting | 2 | 3 | 4 | 5 | 6 | ||||||||
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7 | 8 | 9 | 10 | 11 | 12 | 13 | |||||||
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14 | 15 | 16 | 17 | 18 | 19 | 20 | |||||||
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21 | 22 | 23 | 24 | 25 | 26 | 27 | |||||||
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28 | 29 | 30 | |||||||||||
Harvest (5) | ||||||||||||||
1 | 2 | 3 | 4 | |||||||||||
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5 | 6 | 7 | 8 | 9 | 10 | 11 | |||||||
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12 | 13 | 14 | 15 | Equinox | 16 | 17 | Seagate Autumn Fair | 18 | Seagate Autumn Fair | ||||
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19 | Harvest Moon | 20 | 21 | 22 | 23 | 24 | 25 | ||||||
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26 | 27 | 28 | 29 | Michaelmas | 30 | ||||||||
Vintage(6) | ||||||||||||||
1 | 2 | |||||||||||||
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3 | 4 | 5 | 6 | 7 | 8 | 9 | |||||||
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10 | 11 | 12 | 13 | 14 | 15 | 16 | |||||||
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17 | Blood Moon | 18 | 19 | 20 | 21 | 22 | 23 | ||||||
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24 | 25 | 26 | 27 | 28 | 29 | 30 | Beerfest |