Bear Necessities: Difference between revisions

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'''Party:'''<br>
'''Party:'''<br>


# _
# [[Skafloc]] - Elven Earth Mage
# [[Brac]] - Human E&E Barbarian Shapeshifter
# [[Fonkbin]] - Elven Illusionist - Party Leader
# [[Art Wallace]] - Human Air Mage
# [[Dodgy]] - Halfling Namer
# [[Jexler]] - Human Fire Mage


'''Employer:'''<br>
'''Employer:'''<br>
Bors (Dwarf). The owner of Bors House of Ribs, the best boar restaurant in all of Seagate.


'''Mission:''' <br>
'''Mission:''' <br>
 
Bors mother (Betsy but you better call her Ma'am or suffer the consequences) has demanded Bors and his fellow brothers come home and fix the problem of boars being stolen from her farm estate.


'''Pay:'''<br>
'''Pay:'''<br>
18 months of free food and beer from Bors establishment and an amulet with a special ability.


==Diary==
==Diary==
===Day One===
Bors describes his problem. He and his brothers have finally escaped their mothers clutches and can’t bare to return. He hires us to investigate the issue of the boars being stolen. All he can tell us is there are bear tracks left at the site of each theft.
The problem started about 6 weeks ago.
He recognises that we are new to the guild and gives us 14 resurrection stones, some healing potions (10) and 4 grenados filled with the scent of boar glands.
===Day Two===
Bors opens a portal to Kerrena and we step through to a small village used as a staging area for the boars being sent to Seagate.
Everyone has an opinion about the thefts, most blame hill giants, goblins and bear shapechangers although none have any proof.
We ask about the area and hear stories of a ruined castle of Cryth (in the swamp?) where legend has it there is a great dragons treasure hidden, but you need to watch out for the vampires.
We are warned not to step off the path to the front door of the manor house. Ma’am will be very upset.
We head out on the 5 hour journey but only an hour out of the village we are accosted by some ruffians demanding a toll. It is a rudimentary trap with a body on the road ahead of us, 2 hidden archers in the forest and 2 ruffians behind us.
Other than Bracs initial attack failing miserably (and needing to be rescued by Dodgy and Jexler) we overpower the group easily. Brac changes to tiger form and chases down the archers who fled into the forest. He tortures them for information. We are all surprised when changes back to human form and bites off one the victim's testicles but it has the desired effect of making them talk. It is a shame they had nothing useful to tell us.
It isn’t long before we come to a bridge with a magic aura of “gather information” but we suspect this is part of Ma’ams defenses so we cross it.
We stop and talk to a few hunters guiding some wagons of boars and beer, headed to the small village we started in and the portal to Seagate. Nothing new is learned.
About an hour before reaching Ma’ams homestead we are attacked by a band of orcs. Some magic spells stop them in their tracks and the leader starts talking to us, saying they are hunters who don’t work for Ma’am. Before we can get much else from him arrows start raining on the small band from the forest. It seems their cohorts don’t take kindly to ‘squealers’. Art throws up some mist over the whole area and the other orcs retreat. Brac searches the forest for a few minutes and spies a human female leading the remaining orc band. He comes back before anyone can spot him.
In the meantime we have managed to save one orc so we take him and the dead leader with us to Ma’ams. We have also found some nice recurve bows and 6 silver pieces - finally some treasure.




==Miscellaneous==
===Watch Order===
===Watch Order===



Revision as of 03:41, 8 May 2015

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Summary

Adventure:Bear Necessities
GM:Miles
Session: Autumn 815
Night: Tuesday
Location: Town
Level: Low

Party:

  1. Skafloc - Elven Earth Mage
  2. Brac - Human E&E Barbarian Shapeshifter
  3. Fonkbin - Elven Illusionist - Party Leader
  4. Art Wallace - Human Air Mage
  5. Dodgy - Halfling Namer
  6. Jexler - Human Fire Mage

Employer:
Bors (Dwarf). The owner of Bors House of Ribs, the best boar restaurant in all of Seagate.

Mission:
Bors mother (Betsy but you better call her Ma'am or suffer the consequences) has demanded Bors and his fellow brothers come home and fix the problem of boars being stolen from her farm estate.

Pay:
18 months of free food and beer from Bors establishment and an amulet with a special ability.

Diary

Day One

Bors describes his problem. He and his brothers have finally escaped their mothers clutches and can’t bare to return. He hires us to investigate the issue of the boars being stolen. All he can tell us is there are bear tracks left at the site of each theft. The problem started about 6 weeks ago. He recognises that we are new to the guild and gives us 14 resurrection stones, some healing potions (10) and 4 grenados filled with the scent of boar glands.

Day Two

Bors opens a portal to Kerrena and we step through to a small village used as a staging area for the boars being sent to Seagate. Everyone has an opinion about the thefts, most blame hill giants, goblins and bear shapechangers although none have any proof. We ask about the area and hear stories of a ruined castle of Cryth (in the swamp?) where legend has it there is a great dragons treasure hidden, but you need to watch out for the vampires. We are warned not to step off the path to the front door of the manor house. Ma’am will be very upset. We head out on the 5 hour journey but only an hour out of the village we are accosted by some ruffians demanding a toll. It is a rudimentary trap with a body on the road ahead of us, 2 hidden archers in the forest and 2 ruffians behind us. Other than Bracs initial attack failing miserably (and needing to be rescued by Dodgy and Jexler) we overpower the group easily. Brac changes to tiger form and chases down the archers who fled into the forest. He tortures them for information. We are all surprised when changes back to human form and bites off one the victim's testicles but it has the desired effect of making them talk. It is a shame they had nothing useful to tell us.

It isn’t long before we come to a bridge with a magic aura of “gather information” but we suspect this is part of Ma’ams defenses so we cross it. We stop and talk to a few hunters guiding some wagons of boars and beer, headed to the small village we started in and the portal to Seagate. Nothing new is learned.

About an hour before reaching Ma’ams homestead we are attacked by a band of orcs. Some magic spells stop them in their tracks and the leader starts talking to us, saying they are hunters who don’t work for Ma’am. Before we can get much else from him arrows start raining on the small band from the forest. It seems their cohorts don’t take kindly to ‘squealers’. Art throws up some mist over the whole area and the other orcs retreat. Brac searches the forest for a few minutes and spies a human female leading the remaining orc band. He comes back before anyone can spot him. In the meantime we have managed to save one orc so we take him and the dead leader with us to Ma’ams. We have also found some nice recurve bows and 6 silver pieces - finally some treasure.



Miscellaneous

Watch Order

Marching Order

Map

Loot

SP

Items

Gifts

Expenses

Calendar

Autumn 815wk: Fruit (4)
Moonday Duesday W'ansday Th'rsday Frysday Reapsday Sunday
Lugnasad 1 Guild Meeting - Alusia 2 ' 3 ' 4 ' 5 ' 6 '
7 ' 8 ' 9 ' 10 ' 11 ' 12 13
14 15 16 17 18 19 20
21 22 23 24 25 26 27
28 29 30 1 2 3 4
Autumn 815wk: Harvest (5)
5 6 7 8 9 10 11
12 13 14 15 Equinox 16 17 18
19 Harvest Moon 20 21 22 23 24 25
26 27 28 29 30 1 2
Autumn 815wk: Vintage (6)
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 Blood Moon 18 19 20 21 22 23
24 25 26 27 28 29 30 Beerfest