A Body for Pug: Difference between revisions

From DQWiki
Jump to navigationJump to search
No edit summary
Line 49: Line 49:
trade goods and return
trade goods and return
===Day 8 - 9 - We Split the Pit===
===Day 8 - 9 - We Split the Pit===
Tuvar appears<br>
Tuvar appears and gives us a list of components to build Pug's body
Get instructions to build Pug's body<br>
[[Image:Salamander.jpg|200px|right|Hot times]]
Leave town
*Bones: wild boar horn - from the Goblin Teeth Hills (300 miles north)
*Muscle: muscles of goblin trolls (2 miles deep in the pit)
*Organs: Salamander or Fire Drake glands - Gaterville (1000 miles south)
*Brain: brain coral - The Abyss (1000 miles south)
*Eyes: goblins - under any rock
*Head: goblin - under any rock
*Essense of Life: evil pixies - The Waterfall of Epherium (700 miles west)
Leave town for the Goblin Teeth Hills
 
===Day 10 - Crash, Smash, Splash===
===Day 10 - Crash, Smash, Splash===
Perrin dies - crashes to ground from flying.<br>
Perrin dies - crashes to ground from flying.<br>

Revision as of 22:52, 30 July 2014

Return to Scribe notes

Summary

The Party
  1. Perrin – Party Leader, Human E&E (Scribe)
  2. Mave – Human Bard
  3. Mîm – Dark Celestial Elf
  4. Lim – Water Mage Elf
Employer

Death

Mission

A guild member called Pug died a year ago. He was a nasty little Goblin and tried to sell out his party.
Being dead hasn’t stopped him from being annoying. Death wants us to travel to Kerrena and convince Tuvar (a necromancer) to build a fresh body for Pug. Death is offering an incentive to Tuvar as he really wants Pug gone from his realm. Once the body is created Death will ensure Pug uses it.
Death has also provided a goblin guide for us called Grebo. Grebo is on a leash which compels obedience and truthfulness.

Payment

10,000SP + 2,000SP to provision

Scribe Notes

Day 1

Get Supplies

Day 2 - The Mission, Into the Pit, A Task

LeRoy, the new Death, hires us to get Pug out of his realm. We buy some goods and Grebo activates a rune portal to get us to Kerrena.
We appear in a darkened crypt. There are voices approaching muttering about thieves pillaging the crypt. If they find any they will kill them.
We take them by surprise and kill the mage and one of the guards, the last guard surrenders when we offer it. We explain we are here by accident and meant no offence. We tie him up and seal the door to buy us some time. We find 3 horses outside and lead them away in to a forest, then let them free. This should serve to distract any pursuers while we head off to the Goblin Pit.

The pit is a huge settlement of several thousand people, mostly goblins, orcs and humans, but elves are not uncommons since it is a trading center for the area.

Grebo doesn’t know where Tuvar is so we pass ourselves off as workers with merchant leanings.
Mîm has a conversation with Julia (the head Madam of the area) and we find ourselves hired to “make an example” of Kovax. Kovax has been killing her girls. He is skilled with knives and has a silver octopus ring. No one knows what he looks like but we believe we can organize a contact through playing as a band of merchants looking to hire a barge with other merchants.

Day 3 - Barges and Bsrds

Talk to pit boss. Organise barge
See Kovax in the pub

Day 4 - Discrete Investigations

gather information on Kovax and the spectre

Day 5 - Ambush

Kill Kovax

Day 6 - 7 - Barge at Large

load up barge and depart pit.
trade goods and return

Day 8 - 9 - We Split the Pit

Tuvar appears and gives us a list of components to build Pug's body

Hot times
Hot times
  • Bones: wild boar horn - from the Goblin Teeth Hills (300 miles north)
  • Muscle: muscles of goblin trolls (2 miles deep in the pit)
  • Organs: Salamander or Fire Drake glands - Gaterville (1000 miles south)
  • Brain: brain coral - The Abyss (1000 miles south)
  • Eyes: goblins - under any rock
  • Head: goblin - under any rock
  • Essense of Life: evil pixies - The Waterfall of Epherium (700 miles west)

Leave town for the Goblin Teeth Hills

Day 10 - Crash, Smash, Splash

Perrin dies - crashes to ground from flying.
Mîm attacked by a squirrel

R.I.P.
R.I.P.

Mave was heard to murmur
Flying Perrin forgot what he was taught; shield charging the ground came to naught
Had to stomach another shot of squat goblin snot; next time shield charge a boar – not

Day 11 - A Boar Scores

Perrin gored by large boar

Day 12 - Nature Maker

Perrin jumps from tree and dies again
Mîm summoons an owl but spirit of forest appears. it says it is 'death incarnate'. Lim says we are working for Death. Owl runs away.

R.I.P.
R.I.P.

Mave was heard to murmur
Grebo is goblin – nimble and light; Perrin is human – armoured and not slight
Grebo jumps tree to tree at great height; Perrin falls - to another deadly ground smite

Day 13 - Passing By In The Sky

Lim sees a figure on a flying boar
Black Agie appears in the evening
Summon Goblins to help us.

Day 14 - 18 - R&R

Black Agie makes potions and we train while weapons are silvered

Day 19 - Mound of the Beasts

Home of the Boar Babe
Home of the Boar Babe

Destroy the Demon of Beasts mound
Area purged with Light and Fire by Spirit of the Forest

Home of the Boar Babe

Day 20 - R&R

Back to Black Agies for some healing and planning

Day 21 - 38 - In Pursuit of Happiness?

travel to Kerrena town

Day 39 - 43 - Swamp Romp

not far from Gaterville

Day 44 - Tales of the Drake I

R.I.P.
R.I.P.

RIP: Mave
RIP: BIG Drake
Resting: Lim

Day 45 - Where's Perrin?

Day 46 - Tales of the Drake II

Rescue
R.I.P.
R.I.P.

RIP: Mîm
RIP: Perrin
RIP: HUGE Drake
Resting: Lim

Administration

Comments of the Day
Combat Order
  • Front – Perrin and Grebo
  • Middle – Mave
  • Rear – Lim and Mîm
Watch Order
  • Perrin and Grebo
  • Mave and Perrin/Mîm/Lim (alternating nights)
  • Lim and Mîm
Death Register
R.I.P.
R.I.P.
  • Perrin - the ground is harder than it looks I (flying)
  • Perrin - the ground is harder than it looks II (jumping)

Treasure

Treasure Rolls

  • Perrin –
  • Mave -
  • Mîm -
  • Lim –

Return to Scribe notes