Just Deserts: Treasure: Difference between revisions

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===Armour - Dark Leather===
===Armour - Shadow Leather===


TBC
This dark grey hard leather armour is sized for a human, weighs 12 lbs and can be cast in. It provides 5 points of Protection, and reduces all incoming damage by 1 such that the wearer would ignore a FT blow of 6 damage or less. Its lightweight materials coupled with its coloration provides a bonus to Stealth of 5 and does not reduce AG.<br>
 
It also provides the following benefits to the wearer:
* Doubles the effective range of vision of any night vision ability or spell on the wearer
* The wearer may fold their own shadow, or any shadow generating magic on them, into the armour at whim
: This includes, but is not limited to, Shadow Form and Shadow Wings
: While folded away, the magic has no effect on the wearer, though the duration continues as normal
: A bonus of 20 to Stealth is gained when any shadow is folded away, and the wearer is considered to be in shadow
: The shadows can be returned, individually or entirely, at whim
* Enhances any charismatic aura, heroism, or similar spell or effect on the wearer, by 4 ranks or +20, whichever is more appropriate.


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|align="center"| Alusia
|align="center"| Alusia
|align="center"| Magical
|align="center"| Magical
|align="center"| Darkness
|align="center"| Shadow
|align="center"| 12000 sp
|align="center"| 12000 sp
|align="center"| No
|align="center"| No
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===Artefact - Dark Bracer===
===Artefact - Starry Night===


TBC
This jet black bracer is sized to be worn on a human or similar forearm. It has the following properties:
* Increases Astrologer and Navigator ranks by 1 while worn
* By using a pass action, can cause the stars in the sky above the wearer to be shown on the surface of the bracer, no matter the overhead lighting or concealment
* Gives a 20 point bonus to any action involving star reading or similar
* If empty, it can absorb one star magic targeted on the user or the area they stand in, making it full
: If full, the stored magic may be triggered as normal, making it empty
: Cannot change state more than twice in a 24 hour period


{| border=0 cellspacing=2 |
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|align="center"| Alusia
|align="center"| Alusia
|align="center"| Magical
|align="center"| Magical
|align="center"| Darkness
|align="center"| Stars
|align="center"| 12000 sp
|align="center"| 10000 sp
|align="center"| No
|align="center"| No
|align="center"| Dean Ellis
|align="center"| Dean Ellis

Revision as of 09:49, 31 August 2013

Starting the placeholders for loot write ups.

Fire Bead

A small tear drop of translucent glass, a fire bead is a remnant from a fire and desert based undead called a Haze. A fire bead has the following properties:

  • When empty, will absorb the first two points of fire damage from any source, making it full
  • When full, the bead can be drawn upon for two spell FT, making it empty.
  • If the spell(s) used to draw the FT are fire based, add 10 to the cast chance
  • If the spell(s) used to draw the FT are water based, subtract 10 from the cast chance
  • From dawn to dawn, the fire bead can only change state twice
Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.? GM
Just Deserts Winter 813 Alusia Magical Fire 1000 sp No Dean Ellis

Invested - Whispering Wind

Ring with 5 charges of Whispering Ring rank 20

Base Chance: 130%
Range: 2100 miles
Message Length: Up to 100 words
Time for message to be received: 1 hour (+ 2 minutes per mile) - 20 hours (minimum of 1 hour).

Charges:

5 4 3 2 1


Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.? GM
Just Deserts Winter 813 Alusia Magical Communication 7500 sp No Dean Ellis

Invested - Whispering Wind

Ring with 5 charges of Whispering Ring rank 20

Base Chance: 130%
Range: 2100 miles
Message Length: Up to 100 words
Time for message to be received: 1 hour (+ 2 minutes per mile) - 20 hours (minimum of 1 hour).

Charges:

5 4 3 2 1


Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.? GM
Just Deserts Winter 813 Alusia Magical Communication 7500 sp No Dean Ellis

Invested - Shadow Walk

Ring with 3 charges of Shadow Walk rank 20

Base Chance: 106%
Range: 25 miles
Teleport from current shadow to another shadow in line of sight or memorized within range

Charges:

3 2 1


Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.? GM
Just Deserts Winter 813 Alusia Magical Teleportation 16500 sp No Dean Ellis

Invested - Shadow Walk

Ring with 3 charges of Shadow Walk rank 20

Base Chance: 106%
Range: 25 miles
Teleport from current shadow to another shadow in line of sight or memorized within range

Charges:

3 2 1


Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.? GM
Just Deserts Winter 813 Alusia Magical Teleportation 16500 sp No Dean Ellis

Invested - Shadow Wings

Ring with 6 charges of Shadow Wings rank 20

Base Chance: 125%
Range: 210 ft
Duration: 10 hours 30 minutes
Speed: 50 mph

Charges:

6 5 4 3 2 1


Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.? GM
Just Deserts Winter 813 Alusia Magical Flying 15000 sp No Dean Ellis

Invested - Shadow Wings

Ring with 6 charges of Shadow Wings rank 20

Base Chance: 125%
Range: 210 ft
Duration: 10 hours 30 minutes
Speed: 50 mph

Charges:

6 5 4 3 2 1


Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.? GM
Just Deserts Winter 813 Alusia Magical Flying 15000 sp No Dean Ellis

Artefact - Cover of Darkness

This matte black, shoulder to floor cloak has many properties to do with concealment and storage To use the cloak, whether it be to store or remove an item, or activate an ability, requires a pass action to twirl the cloak. The following options are available:

  • May contain up to 3 non sentient creatures whose combined mass and size can be no more than a warhorse.
3 war dogs, 2 large wolves, or one bear would be appropriate. Each creature must be jet black as its primary colour. Time does not pass for the creatures so stored
  • May contain up to 10 mundane items whose combined weight is no more than 200 pounds.
All items must be black, and of a size no bigger than could be covered by the cloak
  • May contain up to 6 vials of poison.
These can be of any sort, and are undetectable by normal means while stored
  • May contain 1 charge of Darkness at any Rank.
This may be loosed from the cloak as an activation to normal effect, whereupon it would need to be recharged
If a darkness is present in the cloak, then the wearer can swirl the cloak around themselves to incase themselves in darkness. This provides a Blending effect if currently in a darkened area, or can improve the lighting modifiers for a Dark mage casting
Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.? GM
Just Deserts Winter 813 Alusia Magical Darkness 12000 sp No Dean Ellis

Armour - Shadow Leather

This dark grey hard leather armour is sized for a human, weighs 12 lbs and can be cast in. It provides 5 points of Protection, and reduces all incoming damage by 1 such that the wearer would ignore a FT blow of 6 damage or less. Its lightweight materials coupled with its coloration provides a bonus to Stealth of 5 and does not reduce AG.

It also provides the following benefits to the wearer:

  • Doubles the effective range of vision of any night vision ability or spell on the wearer
  • The wearer may fold their own shadow, or any shadow generating magic on them, into the armour at whim
This includes, but is not limited to, Shadow Form and Shadow Wings
While folded away, the magic has no effect on the wearer, though the duration continues as normal
A bonus of 20 to Stealth is gained when any shadow is folded away, and the wearer is considered to be in shadow
The shadows can be returned, individually or entirely, at whim
  • Enhances any charismatic aura, heroism, or similar spell or effect on the wearer, by 4 ranks or +20, whichever is more appropriate.
Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.? GM
Just Deserts Winter 813 Alusia Magical Shadow 12000 sp No Dean Ellis

Artefact - Starry Night

This jet black bracer is sized to be worn on a human or similar forearm. It has the following properties:

  • Increases Astrologer and Navigator ranks by 1 while worn
  • By using a pass action, can cause the stars in the sky above the wearer to be shown on the surface of the bracer, no matter the overhead lighting or concealment
  • Gives a 20 point bonus to any action involving star reading or similar
  • If empty, it can absorb one star magic targeted on the user or the area they stand in, making it full
If full, the stored magic may be triggered as normal, making it empty
Cannot change state more than twice in a 24 hour period
Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.? GM
Just Deserts Winter 813 Alusia Magical Stars 10000 sp No Dean Ellis

Wand - Mana Zones

A Wand with 3 charges of Create High Mana Zone

TBC Base Chance: %
Range: ft
Duration: hours


Charges:

3 2 1


Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.? GM
Just Deserts Winter 813 Alusia Magical Flying 15000 sp No Dean Ellis

Wiccan Amulet - Elder Flowers

TBC

Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.? GM
Just Deserts Winter 813 Alusia Magical Flying 15000 sp No Dean Ellis

Wiccan Amulet - Diamonds

TBC

Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.? GM
Just Deserts Winter 813 Alusia Magical Flying 15000 sp No Dean Ellis

Wiccan Amulet - Luck

TBC

Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.? GM
Just Deserts Winter 813 Alusia Magical Flying 15000 sp No Dean Ellis

Wiccan Amulet - Iron

TBC

Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.? GM
Just Deserts Winter 813 Alusia Magical Flying 15000 sp No Dean Ellis

Wiccan Amulet - Jade

TBC

Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.? GM
Just Deserts Winter 813 Alusia Magical Flying 15000 sp No Dean Ellis