Sleen: Difference between revisions

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;Number: 1-120 (2)
;Number: 1-120 (2)
;Description: Sleen are usually orange with black stripes, though arctic sleen have thick white fur.  Both types have six legs, horse-like manes, disproportionate fangs, and will be between 10 and 12 feet in length.
;Description: Sleen are usually orange with black stripes, though arctic sleen have thick white fur.  Both types have six legs, horse-like manes, disproportionate fangs, and will be between 10 and 12 feet in length.
;Talents, Skills, and Magic: Nemean lions possess no skills or talents and are neither tool nor magic users.  They do possess the ability to temporarily paralyze others  with fear from their roar. ;Movement Rates: Running: 500
;Talents, Skills, and Magic: Sleen possess no skills or talents and are neither tool nor magic users.  They do possess the ability to temporarily paralyze others  with fear from their roar. ;Movement Rates: Running: 500
{{BeastStats| 33-36 | 17-19 | 22-24 | None
{{BeastStats| 33-36 | 17-19 | 22-24 | None
| 25-28 | 34-38 | 8-10 | 21-25
| 25-28 | 34-38 | 8-10 | 21-25

Latest revision as of 06:31, 15 September 2021

Natural Habitat
Marsh, Woods, Rough
Frequency
Rare
Number
1-120 (2)
Description
Sleen are usually orange with black stripes, though arctic sleen have thick white fur. Both types have six legs, horse-like manes, disproportionate fangs, and will be between 10 and 12 feet in length.
Talents, Skills, and Magic
Sleen possess no skills or talents and are neither tool nor magic users. They do possess the ability to temporarily paralyze others with fear from their roar. ;Movement Rates: Running: 500
PS: 33-36 MD: 17-19 AG: 22-24 MA: None EN: 25-28 FT: 34-38
WP: 8-10 PC: 21-25 PB: 6-9 TMR: 10 NA: Hide absorbs 5 DP
Weapons
Bite (BC 50%, D10+3 damage) and claws (BC 65%, D10+1 damage, Rank 0-5 ). Sleen roar as they charge and all creatures within 50 feet must roll 4 x WP or less or remain paralyzed until the roll is made.
Comments
These cats have no fear of humanoids. If hungry they will readily attack a party of adventurers. They are trainable if caught young, cubs fetch 250-300 Silver Pennies each.