Black Moonlight: Difference between revisions
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== Scribe Notes == | == Scribe Notes == | ||
=== Info and Plans === | === Info and Plans === | ||
A few weeks ago Everan woke from a dream in a meadow on another plane, a few moments later he was back in his home in Insel der Freiheit . | A few weeks ago Everan woke from a dream in a meadow on another plane, a few moments later he was back in his home in Insel der Freiheit (The Isles). | ||
* The next time it happened he picked some grass to get DAd which came back with him, identified the plane as '''Renelle'''. | * The next time it happened he picked some grass to get DAd which came back with him, identified the plane as '''Renelle'''. | ||
* It wasn't just happening to Everan, seemed to be happening to everyone in the Isles but not those offshore. | * It wasn't just happening to Everan, seemed to be happening to everyone in the Isles but not those offshore. | ||
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; W'ansday 2nd Meadow | ; W'ansday 2nd Meadow | ||
We portal to Newcourt, fly 60 miles north to the edge of D' | We portal to [[Newcourt]], fly 60 miles north to the edge of [[D'arbres]], then after leaving a gift of alcohol for the Fae, fly at ground level 20 miles west to Roche's usual area of residence. | ||
We hang around for a while, calling his name, no response until Mortimer & Seren vanish. They return about 5 minutes later to report that Roche hasn't been here for about 15 years. | We hang around for a while, calling his name, no response until Mortimer & Seren vanish. They return about 5 minutes later to report that Roche hasn't been here for about 15 years. | ||
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We get bored and carry on down the tunnel to exit through the portal to the isles. | We get bored and carry on down the tunnel to exit through the portal to the isles. | ||
Coming out of our cave to a junction, | Coming out of our cave to a junction, the exit out the cave on [[Mt Tatau]], Kapit Mountains (madness inflicted on fliers) is one way, Dwarves another way, Chaaff the third. | ||
We check out Chaaff's cave, a glowing hoard, a small study. | |||
We find and extract a small blue scale (GTN: '''Greater Fae''') to use to try to find/contact Chaaff. | We check out Chaaff's cave, a glowing hoard, a small (human/elf sized) study. | ||
We find and extract a small blue scale (GTN: '''Greater Fae''') from the hoard to use to try to find/contact Chaaff. | |||
We decide to rest here. Mortimer consults his mental library and Rahne dreamwalks. | We decide to rest here. Mortimer consults his mental library and Rahne dreamwalks. | ||
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=== Session 2 === | === Session 2 === | ||
Mortimer: It may or may not be relevant to our current situation. I found an interesting ancient reference that appears to name the isles as ''Ælfholme'' and indicates they are the ''bane of Elves and True Elves'', the latter term being obscure in the context of a story that appears Early Imperial (that is, should not involve later divisions amongst the Elves). | Mortimer: It may or may not be relevant to our current situation. I found an interesting ancient reference that appears to name the isles as ''Ælfholme'' and indicates they are the ''bane of Elves and True Elves'', the latter term being obscure in the context of a story that appears Early Imperial (that is, should not involve later divisions amongst the Elves). The story itself is a cautionary tale of an elf who ignores warnings not to venture to the proscribed land, does so, and dies. | ||
Elves don't (automatically) die here now... so the reference or my reading could be wrong. Or they are in peril and we should an eye on Seren... (and Broc I guess). Or they are not ''ælfas and soþælfas''... which would open up other questions... | |||
== Buffs & Mil Sci == | == Buffs & Mil Sci == |
Latest revision as of 01:17, 13 December 2024
Summary
Adventure Black Moonlight
GM Mandos
Season Summer 825 WK
Night Monday
Location St Johns
Area Insel der Freiheit
Level High
- Party
- Everan - Scholar Macabre - Dean MS
- Rahne - Enchantress of the Stars - Stephen PL & Scribe
- Serendipity - Lady Dark - Lisa
- Mortimer - Renaissance Scholar - Martin
- Cher - Blade Dancer - Sean
- Father Broc - Voice the Light - Chris
- Employer
- Everan
- Mission
- Find out what's going on in Insel der Freiheit with the planar shallowing, missing Vidal, missing Dwarves, etc.
- Payment
- Everan covering initial costs (50k)
- Guild contributing some funds (50k)
- Everan hopes to claim rewards for those we help
Scribe Notes
Info and Plans
A few weeks ago Everan woke from a dream in a meadow on another plane, a few moments later he was back in his home in Insel der Freiheit (The Isles).
- The next time it happened he picked some grass to get DAd which came back with him, identified the plane as Renelle.
- It wasn't just happening to Everan, seemed to be happening to everyone in the Isles but not those offshore.
- Moving while off plane translated into a similar change of location on returning.
- Doesn't require being asleep, transition is instant if awake at the time.
- Affects sentients and their possessions.
- Frequency and duration are increasing.
- Guardian spirit at the Boneyard where Vidal lives says he left suddenly, around the time of the first transition.
- The Dwarves (approx 7,500) suddenly packed and left about the same time. They headed through the tunnels towards the Plateau of Decay - which has many portals and is home of the Liche, Lord Arondel.
- Chaaff (Blue Dragon) sent a Dream Sending: Seek aid from afar to save The Elemental
- Local politics is getting a bit warlike, that has been building for longer.
- The Portal to Insel der Freiheit is in a cave in the northern Filgiso Forest, the Trorcs who were guarding that end have also packed up and left.
- Of the dragons, Vidal & Chaaff are missing; 2 others homes are in unknown locations; 1 is dangerous; Roche has visited and met with Vidal.
Potential plans:
- Visit Roche in D'arbres to see what he knows.
- Track Dwarves and/or Trorcs.
- Try to contact Chaaff via Dream.
- Wait for transition in the isles and then explore Renelle / try to contact natives of Renelle.
- Wait outside the isles for transition to see what happens.
- W'ansday 2nd Meadow
We portal to Newcourt, fly 60 miles north to the edge of D'arbres, then after leaving a gift of alcohol for the Fae, fly at ground level 20 miles west to Roche's usual area of residence. We hang around for a while, calling his name, no response until Mortimer & Seren vanish. They return about 5 minutes later to report that Roche hasn't been here for about 15 years.
We fly out west then south to Newcourt, portal to Seagate, then fly to the Trorc village in the hills just north of the Filgiso Forest. We have a sense of an ambush around the village, scrying we find 6 Demonic creatures that look like double sized hell hounds (GTN: Demonic Wolf, minions of Zepar). We try to draw them into our own kill zone, but they decline, staying at range, targeting Everan with long range fire bolts and Phantasms. We get bored and carry on down the tunnel to exit through the portal to the isles.
Coming out of our cave to a junction, the exit out the cave on Mt Tatau, Kapit Mountains (madness inflicted on fliers) is one way, Dwarves another way, Chaaff the third.
We check out Chaaff's cave, a glowing hoard, a small (human/elf sized) study. We find and extract a small blue scale (GTN: Greater Fae) from the hoard to use to try to find/contact Chaaff. We decide to rest here. Mortimer consults his mental library and Rahne dreamwalks.
A Dream of Chaaff
While you all kept watch, I stepped into the Dreamworld next to Chaaff's hoard. Dream there is extremely detailed and intricate. There's a large triangular room, like a royal palace or similar in terms of opulence and size. The ceilings are painted with various scenes that appear to reflect the creation stories of the mortal races. At each point of the triangle there is a circular area which contain, an Ash, an Oak, and an Acacia tree respectively all topping out at around 65ish feet.
The rest of the room contains a number of chairs and chaise longue around the edges all ornate and in dark blue fabrics to contrast with the white marble walls.
There is no one in the room nor in the galleries that lead off from each of the walls.
Using the scale as a connection and sending a message to Chaaff got a response in the form of a dream within the dream. An Elf in blue armour is down on one knee at the edge of a deep chasm and appears to be undergoing a mental battle. He is weary, his armour scuffed and scraped from battle. Looking up at me he says in an exhausted and brittle voice, "Seek the bat, it is time to spea......" then the dream fades out, I woke on a chaise longue then stepped out of Dream to rejoin you all.
Session 2
Mortimer: It may or may not be relevant to our current situation. I found an interesting ancient reference that appears to name the isles as Ælfholme and indicates they are the bane of Elves and True Elves, the latter term being obscure in the context of a story that appears Early Imperial (that is, should not involve later divisions amongst the Elves). The story itself is a cautionary tale of an elf who ignores warnings not to venture to the proscribed land, does so, and dies. Elves don't (automatically) die here now... so the reference or my reading could be wrong. Or they are in peril and we should an eye on Seren... (and Broc I guess). Or they are not ælfas and soþælfas... which would open up other questions...
Buffs & Mil Sci
Long Term (assumed always on)
Magic (caster) | Rk | Effects | Duration | Ev | Mo | Rn | Se | Ch | Br | |
---|---|---|---|---|---|---|---|---|---|---|
Greater Ench. (Rn) | 20 | +21% to Res, Mag, Com, and S&S. | 5 days | A | A | Y | A | A | Y | |
Witchsight (Rn) | 22 | See Invis | 12.5 hrs | Y | Y | Y | Y | Y | Y | |
Ench Armour (Rn) | 20 | +42% Def +1 AP 14 DR vs Phnt/Nmare. | 10.5 hrs | 2 | Y | |||||
Rune Shield. (Br) | 16 | +21% Def and 4 pts of Dmg, Spec Grev effect | 17 Hours | Y | ||||||
Familial Defence (Mo) | 19 | +43% Def +3 DR | 10 hrs | Y | Y | |||||
Shadowform (Se) | 20+ | 10 hrs | A | |||||||
Dance of Swords (Ch) | 20? | ? | 10 hrs | Y | ||||||
Str of Darkness (Se) | 20 | +11 PS | 200 min | Y | Y | Y | A | N | Y | |
Instil Flight (Mo) | 15 | 80 mph, 800 lbs limit, item 20k+ sp to enchant | 16 hrs per 24 | Y | Y | Y | Y | N | ||
Ice Traversal (Ch) | 20 | Travel over ice and/or snow without slipping or sinking in. (+7 TMR on flat ice) | 7 hrs | Y | ||||||
Self Only | ||||||||||
Mind Shield | +10+2/rk% vs M.Att. | 1+2/rk hrs | 8 | 12 | 13 | |||||
Navigation | Extra Navigator ranks as listed and safer travel | 1+rk Hrs | +4 (12) | |||||||
Water Breathing | 1+rk hrs | 12 |
Short Term
Magic (caster) | Rk | Effects | Dur | Ev | Mo | Rn | Se | Ch | Br |
---|---|---|---|---|---|---|---|---|---|
Enchant Weapon (Ra) | 16 | +17 BC%, +6 Dam. +7 vs Phn/Nm | 21 min | ||||||
Invisibility (Ra) | 18 | Invisible, optional Death's Shroud | 95 min |
Capability | Rk | Effects | Dur | Ev | Mo | Rn | Se | Ch | Br |
---|---|---|---|---|---|---|---|---|---|
Sense Danger (%) | Mind Talent (or equivalent) | 71% | |||||||
Detect Ambush (%) | Ranger (-5/rank of opposition) | 111% | 136% | 114% | |||||
See Invis (Rk) | Effective rank for seeing invisible | 22 | 22 | 22 | 22 | 22 | 22 | ||
Stealth (%) | Standard / Ranger Outdoors | 76% | 141% | 165 / 182% | 121% | 159% |
Misc
- Enhance Enchantment
- (Ra) rank 11-13: 65-80 seconds
- Herbalist Lunch/Broth
- Everan rk 5, Meal 4 FT or Broth 4 FT
- Rahne Ranger ring (Highlands)
- +7% Def, +7 IV in Melee and Ranged
- Everan - Protection from Evil (10 ft radius from Everan)
- +30% MR, +4 FT AP, +4 Spell AP
- Dance (Cher)
- 5 mins dancing every morning for Reroll 1 failed MR or ignore 1 stun
- Snail Shell (Cher)
- 1 each, crush to undo one terrible consequence (Only have 5)
- Crystal of Vision (Rn)
- Rk 20, 30 mins per day, 305 miles range, optional Audio, up to 3 hops.
- Dream Dust (Rn)
- Rk 20, resist at -20 or enchanted sleep for 21 hours.
- Pixie Dust (Rn)
- Rk 14, one of: Float for 7.5 hrs at Windspeed +/- 14 mph; Able to eat anything safely for 15 mins; Hallucinations for 75 sec, -15 PC.
Watch Order
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
---|---|---|---|---|---|---|---|---|---|---|---|
Cher | Everan | Broc | Serendipity | Mortimer | |||||||
Rahne |
Marching Order
Skirmish Formations (Front) | ||
---|---|---|
Default
Rahne Cher Broc |
Double File
Rahne Broc |
Single File
Rahne |
Astrology
Everan | Mortimer | Rahne | Serendipity | Cher | Broc |
35 | 81 | 65 | -- | 41 | ?? |
- Timely Warnings
- 10 Portents (Advantage one one dice roll)
Astrology Readings
Why are the two planes colliding?
We are on procession with the crucial, with the wild
Taken in possession by the music and beguiled
Hold tight, we're going out tonight
Under the black moonlight
Move 'til we're outta sight
Into the black moonlight
Riding on the rhythm of a drama on the wall
Fire of desire paints your shadow against the wall
Dark magic, imagine
The shameless, attraction
In passion, we're nearly there
Is the cause of the issue on Renelle?
We could live
For a thousand years
But if I hurt you
I'd make wine from your tears
I told you
That we could fly
'Cause we all have wings
But some of us don't know why
I was standing
You were there
Two worlds collided
And they could never ever tear us apart
What is causing this?
Two evil fairies, dark and sly,
Meet 'neath the moon, where shadows lie.
In a ring of toadstools, twisted, wild,
They weave their magic, cruel and beguiled.
Whispers of madness in the night air,
Spinning illusions, unraveling care.
One touch, one dance, their powers entwine,
And minds unravel, crossing the line.
The forest trembles, the stars grow dim,
As sanity fades, lost on a whim.
In the ring, they laugh, a haunting sound,
Where the broken souls are forever bound.
Where is Vidal
Beyond the veil where moments break,
A dragon stirs, its wings awake.
Five brothers rise, with eyes aflame,
Each bound to fight, but none the same.
The first, a tempest, wild and free,
Whispers of winds through infinity.
The second, fierce with burning rage,
Unleashes fire to melt the cage.
The third, a shadow carved in night,
Wears silence like a cloak of fright.
The fourth, a watcher, cold and wise,
Sees through the veil of darkened skies.
The fifth, a dreamer, lost in thought,
Wields time itself, a web once caught.
Together they stand, against the tide,
A dragon's roar, the brothers' guide.
In fractured realms, they fight the fray,
Where evil lingers, twisting day.
Through realms of chaos, time unbound,
They battle forces without sound.
A flame of gold, a heart of stone,
The dragon leads, yet stands alone.
Five souls entwined, though none can stay,
Each brother bound to turn away.
In endless night, where moments die,
They clash against the void, on high.
For in this place, where time is torn,
The five unite, yet never worn—
The dragon leads, yet none can see
The price they pay for eternity.
Where are the Dwarves
Beneath the stone, where echoes fade,
The dwarves arise in twilight's shade.
With iron hearts and hands of fire,
They stand beside the dragon's pyre.
In caves that twist through endless lore,
They forge the tools that fight the war.
Each hammer strikes, each chisel carves,
A bond unbroken, through the stars.
They see no dawn, nor dusk's embrace,
Only the dragon's timeless face.
The mountain's blood, the earth’s deep song,
Their ancient oath, forever long.
In silver veins and molten gold,
Their strength lies deep, yet none are bold.
They craft the chains that bind the night,
And set the flame that holds the light.
With runes etched in the walls of stone,
They whisper words in languages grown
Each strike, each blow, each quiet prayer,
The dwarves uphold what none can bear.
So here they stand, in realms untold,
Where time is lost, yet none grow old.
The dwarves, with fire, with stone, with flame,
Support the dragon, none the same.
Calendar
Summer: Meadow 825 WK | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Moonday | Duesday | W'ansday | Th'rsday | Frysday | Reapsday | Sunday | ||||||||
Beltane Full Moon | 1 | Guild Meeting | 2 | 3 | 4 | 5 | White Lotus | 6 | ||||||
7 | 8 | 9 | 10 | 11 | 12 | 13 | ||||||||
14 | 15 | 16 | 17 | 18 | 19 | 20 | ||||||||
21 | 22 | 23 | 24 | 25 | 26 | 27 | ||||||||
28 | Full Moon | 29 | 30 | 1 | 2 | 3 | 4 | |||||||
Summer: Heat 825 WK | ||||||||||||||
Moonday | Duesday | W'ansday | Th'rsday | Frysday | Reapsday | Sunday | ||||||||
5 | 6 | 7 | 8 | 9 | 10 | 11 | ||||||||
12 | 13 | 14 | 15 | 16 | 17 | 18 | ||||||||
19 | 20 | 21 | 22 | 23 | 24 | 25 | ||||||||
26 | Full Moon | 27 | 28 | 29 | 30 | 1 | 2 | |||||||
Summer: Breeze 825 WK | ||||||||||||||
Moonday | Duesday | W'ansday | Th'rsday | Frysday | Reapsday | Sunday | ||||||||
3 | Day of Death | 4 | 5 | 6 | 7 | 8 | 9 | |||||||
10 | 11 | 12 | 13 | 14 | 15 | 16 | ||||||||
17 | 18 | 19 | 20 | 21 | 22 | 23 | ||||||||
24 | Full Moon | 25 | 26 | 27 | 28 | 29 | 30 |