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	<title>Talk:The War on Horror - Revision history</title>
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		<id>https://dq-nz.org/dqwiki/index.php?title=Talk:The_War_on_Horror&amp;diff=44789&amp;oldid=prev</id>
		<title>Andreww: /* conspiracy */</title>
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		<updated>2006-12-17T03:16:24Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;conspiracy&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Astrological Theories==&lt;br /&gt;
If Ares is analogous to [[Thunor]], then Horror could be one of its [[Thunor#Physical Data|moons] (or an invasion from such). Note that in [[Thunor]], gods are worshipped akin to those on Ares, including Ares itself, which is apparantly (a) the reason for the [[Thunor#History|red colour &amp;amp; lack of water]]; (b) the [[Thunor#Religion|God of War]], (c) the [http://en.wikipedia.org/wiki/Phobos_%28mythology%29 Father of Horror &amp;amp; Fear]. Or it could all be co-incidence. Cpt. Kit.&lt;br /&gt;
&lt;br /&gt;
== Mil Sci ==&lt;br /&gt;
*I have a lot more confidence in our Mil Sci now that I realise that the marching order is just a dump of the party list, and not a suggestion that the Vestal Virgin leads in anything other than fashion! - WS&lt;br /&gt;
*Hmmph. I see how this works, you give the Mil Sci a bit of friendly lip and you have to spend the boring bits (with the nobs) stuck looking at the giant&amp;#039;s butt! ;-[)]&lt;br /&gt;
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&lt;br /&gt;
* While you&amp;#039;re down there... I wonder if that&amp;#039;s still going to be as funny by the end of the season.&lt;br /&gt;
* But it could be worse, you could be stuck up front having to talk to other nobs.  But at least I get to Isil Eth&amp;#039;s butt to watch. :-)  -- Aryan&lt;br /&gt;
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* Note that Amelia (third rank social order) is an Baroness - she outranks Kit (Baronet) - maybe they should swap places?&lt;br /&gt;
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* Please no.  Last time I was there I took the position of Halfling Guide and Isil Ith&amp;#039;s senechel.  I got to talk to the interesting and useful folk (and was fed better).  --Amelia&lt;br /&gt;
----&lt;br /&gt;
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We need to confirm how long the nights are on Ares. &lt;br /&gt;
Also, axial tilt, circumference, year length &amp;amp; the date of the last Equinox. If you think I&amp;#039;m kidding, you&amp;#039;ve never tried to navigate the Princess Blade. -- Kit.&amp;lt;br&amp;gt;&lt;br /&gt;
Did we mention that the Princess Blade doesn&amp;#039;t use the wind? You need to be a Master Navigator in order to pilot her (unless you are like me, and did all your navigator training on her type). - WS&lt;br /&gt;
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== Weapons ==&lt;br /&gt;
&lt;br /&gt;
Also, remember that edged weapons are socially unaceptable (cuts get a nasty infection), and metal corrodes very rapidly. A work-around we used on the last trip was to have a few weapons sealed in wax and stored in Chester (my floating chest). In any case, punching people is just as effective IIRC. - WS&lt;br /&gt;
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Ok so we need a few non-metal weapons, and c-class weapons.  I have a few swords and daggers made of stone from Oz.&lt;br /&gt;
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Does silvering or magic stop the metal decay?&lt;br /&gt;
* Slows it a little, from memory&lt;br /&gt;
* magic weapons can decay into scrap. My self-repairing armour coped, just. Bring wooden/stone gear, &amp;amp; big studded (not spiked) gloves. -- Kit&lt;br /&gt;
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Is there any reason punching is more effective on Ares?  - Aryan&lt;br /&gt;
* You don&amp;#039;t feel as heavy there. Also the dirt is funny. Some (unformatted) notes at [[Never_Say_Neverre_Info#Ares]] - WS&lt;br /&gt;
* Acrobatics &amp;amp; jitsus are the best thing over there -- Kit&lt;/div&gt;</summary>
		<author><name>Andreww</name></author>
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