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	<id>https://dq-nz.org/dqwiki/index.php?action=history&amp;feed=atom&amp;title=Frost_Giant</id>
	<title>Frost Giant - Revision history</title>
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	<updated>2026-06-21T22:55:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://dq-nz.org/dqwiki/index.php?title=Frost_Giant&amp;diff=45691&amp;oldid=prev</id>
		<title>Mandos at 20:07, 30 October 2007</title>
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		<updated>2007-10-30T20:07:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:Bestiary]][[Category:Giant Humanoids]]&amp;lt;div&amp;gt;__NOTOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
; Natural Habitat : Highlands&lt;br /&gt;
; Frequency : Rare&lt;br /&gt;
; Number : 1-25 (6)&lt;br /&gt;
; Description: Frost giants are large humanoids between 15 and 20 feet in height. Frost giants are 3-hex figures.&lt;br /&gt;
; Abilities: Frost giants are linked with the element of ice, and gain +5% when casting ice magics. This affinity leads most frost giant adepts to be ice mages. They may never learn fire magics. Their magic resistance is increased by 10% except against fire magics, against which their magic resistance is reduced by 20%.&lt;br /&gt;
; Movement Rates : Running: 600-700&lt;br /&gt;
{{BeastStats| 24-42 | 4-22 | 3-21 | 4-22 | 25-43 | 18-24 | 4-22 | 5-23 | 5-23 | 12-14 | None }}&lt;br /&gt;
; Weapons&lt;br /&gt;
: Frost giants generally use swords and axes, and will frequently achieve rank 4 or higher with these weapons. They may use human-type weapons of twice normal size (improve Base Chance by 10%, double strength requirement, roll 2D10 for damage). Frost giants will wear any type of armour, with metallic armour being common.&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Giant Axe&amp;#039;&amp;#039;&amp;#039;:	BC 65%, [D + 10], Melee, Rank 4+.&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Large Claymore&amp;#039;&amp;#039;&amp;#039;:	BC 60%, [2D + 4], Melee, Rank 4+.&lt;/div&gt;</summary>
		<author><name>Mandos</name></author>
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