Talk:Molon Labe

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GM availability

  • 22nd Sept working late: Can GM on Monday 21st Sept
  • 29th Sept available to play Tuesday Night
  • 6th Oct available to play Tuesday Night
  • 13th Oct working late: Can GM Monday 12th Oct
  • 20th Oct available to play Tuesday Night
  • 27th Oct available to play Tuesday Night

Who can play the Monday nights? - 21st Sept and 12th Oct

Yes - Chris
No - Stephen
Lisa is out on Monday nights, I could only play if me move the venue to my place and then only once the twins are in bed (7:30ish). -- Stephen.
Yes - Struan
Nick and Bridget are able to play on Mon 21, can we play at your house Stephen (after 1930)? --William 09
07, 19 September 2009 (UTC)

That works for me. You are welcome to start at 7pm I'll just be a little more vacant than normal for the first half hour or so. -- Stephen 11:24, 19 September 2009 (UTC)

Cool, see you there Stephen

- It's Game Over Man -

Just a reminder, the game has finished. EP and loots and details of mental scarring forthcoming.

Experience Points

Kern 27,980 Gerald 27,650 Aryan 29,040 Kilroy 27,670 Albion 27,770 Lucius 13,870

Training: The many, varied and quite frankly odd members of Ladlaugh can provide training in most skills. But not northern Kinlu beekeeping or other regional wierdnesses. The preparation and transformation of Eidolon as well as the many cunning plans is worthy of a master rank in Military Scientist. The fighting and general elan shown by the Army of Five Men is worthy of a master rank in Warrior. All Elfdom will be well disposed to members of the Army. Warrior-centric cultures likewise. May rank flying and Elven as adventuring skills.

Loot Split

  • Vanyarmi half armour of immunity (22500sp) - Kern #3
  • Circlet of Charm (17500sp) - Albion #1
  • Shield of Heroism (15000sp) - Gerald #2
  • Mattock of Battering (6000sp) - Aryan #5
  • Whip of Draining Will (9000sp) - Gerald #1
  • Soul Blade (15000sp) - Kern #1
  • Vambrace of Strength (30000sp) - Aryan #1
  • Eye of Baelor (20000sp) - Albion??, Aryan, Gerald, Kern, and Kilroy - shared ownership and stored in deepest guild vaults.
  • Vanyarami Blade (10000sp) - Kern #2
    1. Waters of Life (1000sp) - Kilroy #1
    2. Waters of Life (1000sp) - Kilroy #2
    3. Waters of Life (1000sp) - Aryan #2
    4. Waters of Life (1000sp) - Kilroy #3
    5. Waters of Life (1000sp) - Gerald #3
    6. Waters of Life (1000sp) - Kern #4
    7. Waters of Life (1000sp) - Gerald #4
    8. Waters of Life (1000sp) - Aryan #4
    9. Waters of Life (1000sp) - Kilroy #5
    10. Waters of Life (1000sp) - Kern # 5
    1. Cockatrice poisoned Waters of Life (2000sp) - Kilroy #7
    2. Cockatrice poisoned Waters of Life (2000sp) - Kern #7
    3. Cockatrice poisoned Waters of Life (2000sp) - Kern #8
    4. Cockatrice poisoned Waters of Life (2000sp) - Kilroy #8
    5. Cockatrice poisoned Waters of Life (2000sp) - Kern #9
    1. Mac-Mac Nut (1500sp) - Aryan #3
    2. Mac-Mac Nut (1500sp) - Kilroy #4
    3. Mac-Mac Nut (1500sp) - Kilroy #6
  • Investeds:
    1. A Charm of Lightning (1500sp)
    2. A Charm of Lightning (1500sp)
    3. An amulet of Disguise Illusion (4000sp)
    4. A Charm of Shadow Wings (2250sp) - Gerald #5
    5. A Charm of Shadow Wings (2250sp) - Kern #6
    6. A Charm of Shadow Wings (2250sp)
    7. A Charm of Shadow Wings (2250sp)
    8. A Charm of Shadow Wings (2250sp)
    9. A Charm of Enchant Armour (2250sp)
    10. A Charm of Enchant Armour (2250sp)
    11. A Dagger of Enchant Weapon (4800sp)
    12. A Skull of Spectral Weapon (8000sp) - Gerald #6
Pick Order
  1. Albion - Finished
  2. Aryan - Finished
  3. Kilroy - finished
  4. Gerald - Finished
  5. Kern - finished