Mucklands: Difference between revisions

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[[Category:Frontiers of Alusia]][[Category:Novadom]]
[[Category:Frontiers of Alusia]][[Category:Novadom]][[Category:Marsh]]
[[Image:Novadom-Area.jpg|right|200px]]
[[Image:Novadom-Area.jpg|right|200px]]
The [[River Mirimar]], which wends its way through [[Gryphon Valley]], eventually spreads out into a score of channels which twist through the low-lying Mucklands producing a fertile (but lethal) delta and two areas with a particularly evil reputation: [[Insel Garsi]] (reputed home of a band of particularly vicious Suarime) and the [[Tarn of Sarsh]] (home of an unnamed horror).  
The [[River Mirimar]], which wends its way through [[Gryphon Valley]], eventually spreads out into a score of channels which twist through the low-lying Mucklands producing a fertile (but lethal) delta and two areas with a particularly evil reputation: [[Insel Garsi]] (reputed home of a band of particularly vicious Suarime) and the [[Tarn of Sarsh]] (home of an unnamed horror).  


Gryphons prowl the area from the valley to the north and all humanoid encounters (except Suarime) should be read as encounters with Gryphons.
Gryphons prowl the area from the valley to the north and all humanoid encounters (except Suarime) should be read as encounters with Gryphons.

Latest revision as of 08:24, 19 June 2017

The River Mirimar, which wends its way through Gryphon Valley, eventually spreads out into a score of channels which twist through the low-lying Mucklands producing a fertile (but lethal) delta and two areas with a particularly evil reputation: Insel Garsi (reputed home of a band of particularly vicious Suarime) and the Tarn of Sarsh (home of an unnamed horror).

Gryphons prowl the area from the valley to the north and all humanoid encounters (except Suarime) should be read as encounters with Gryphons.