Father Rowan: Difference between revisions

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:He learns languages in half the time and Experience cost if that language has a written form.<br>
:He learns languages in half the time and Experience cost if that language has a written form.<br>


{{BeastStats| 12| 20| 18|15 | 21| 21|20| 15| 16| 5|2 DP}}  
{{BeastStats| 12| 20| 18|15 | 21| 21|20| 18| 16| 5|2 DP}}  


;Weapons  
;Weapons  

Revision as of 07:29, 10 June 2013

Father Rowan

Father Rowan (now the Rt. Hon. Bishop Rowan Velcanthus) is a priest who practices Wiccan magic with some skill. He is human and often found foaming at the mouth about some other guild member's error in becoming 'pacted' to the dark powers.


Description

Bishop Rowan is a 5' 4" human. He has brown hair and wears spectacles. He is pretty ordinary looking.

He likes to wear clothes in various shades of green, brown and gold. He routinely wears green metallic robes.

He is a bit on the clumsy side, and cannot use weapons yet.

Residence

The bishop provides spiritual care to a diocese which owes fealty to Duke Leto in the area of Tobintown. There, he uses his offices to enrich the land, livestock and spiritual environment of his flock.

Skills

  • Healer
  • Military Scientist

Associates

Deacon Denier

A renunciate of the College of Greater Summonings, shown the error of devil-worship, an acquaintance of Raphael and the Emperor in Yellow, now an initiate of Chantris. As of the 30th Thaw 810AP, attending the Seagate Adventurer's Guild to learn a new college (having forsworn summoning). He has been assigned to the Grove of Immanence, an Earth place of power sacred to Chantris some 200 miles to the north.

The Community of Rowan

Fingers

  • Fingers appears to be a small baby orangutan about the size of a large house cat.
  • Speaks Common at Rank 8 but only if completely necessary.
  • Can be communicated with by Far-Sensing Talent as if it were 10 Ranks higher.
  • Because of his cuteness, generally, people will be happy to let into places pets are not usually allowed (eating establishments, homes, etc). Can play extra cute when needed.
  • A magical Pass Action can be stored in Fingers, which can be used at any time. Only one magical Pass Action can be stored at a time, and it takes 10 minutes of meditation to store.
  • Five points of FT may be stored in Fingers, which can later be drawn on to cast spells. If he has no FT left, he will fall asleep for 8 hours after which he will awaken and start to regenerate it at a rate of 1 per dusk or dawn.
  • Fr. Rowan can see through Finger's eyes by taking a Pass Action, Range is 500 ft.
  • Fingers is sentient, very responsible and quite clever. He always has the best interests of Fr. Rowan in mind, looking out for danger and trying to warn him of it.
  • If Fingers is in contact with Fr. Rowan, he cannot be targeted as a separate entity. If Fr. Rowan dies, then Fingers also perishes. In this case, it will not cast an extra point of EN.

Paracelsus

Paracelsus is a small elf like creature about 3 ft tall. If his Aura is read or detected, his GTN is Glyph, long-living sentient. He is a familiar.

Comments
Paracelsus has the following Skills:
Rank 5 Alchemist
Rank 4 Mechanician
Rank 4 Thief
Rank 6 Calligrapher
Rank 3 Papermaker
Rank 0 Cook
Special Abilities
Paracelsus may assume insubstantiality by turning into a written form. He sometimes hangs around street corners as graffiti or writes himself to a letter and mails it on the occasions that he wants to travel long distances.
He learns languages in half the time and Experience cost if that language has a written form.
PS: 12 MD: 20 AG: 18 MA: 15 EN: 21 FT: 21
WP: 20 PC: 18 PB: 16 TMR: 5 NA: 2 DP
Weapons
Paracelsus wields a staff called the Rod of Agony.

Rod of Agonies (SC 123%, D10+5 damage), Melee, Class C, Rank 7. Victims add 1 to their die rolls every time they are struck. This lasts for a minute or so after combat finishes.

Stigma, the night coloured hound

Once a day, Father Rowan may call forth Stigma, the night coloured hound from a figurine. This is a small statue in the shape of a dog, about 15 cms high, carved from a fallen star and weighing 1lb.

Description
Stigma is a piece of hound shaped darkness in which a field of stars can sometimes be seen.
Comments
A night coloured hound is a collection of hound-like spirits held together by the same thing that binds stars. Fiercely loyal if treated well, they are relentless in the hunt once they have acquired a scent.
Abilities
Never forgets a scent.
Rank 4 Ranger (to a maximum of 7)
See spirits in the mundane world, and may follow them, even off plane: the Astral, etc.
The special forces binding them together reduces all damage by 2.
Movement Rates 
Running: 350
PS: 18 MD: 15 AG: 20 MA: 0 EN: 18 FT: 21
WP: 20 PC: 25 PB: 10 TMR: 7 NA: 3 DP
Weapons
In Melee, a night coloured hound can attack with a bite. Once a bite has been landed, they automatically inflict damage while they are unstunned and conscious.
Bite: BC 81%, [D + 4], Melee & Melee & Close, Rank 4-10.

The Nautilus

Once a day, Father Rowan can manifest the Nautilus, a watercraft minion, by Casting the Binding Elements Ritual (Rank 12).

Description:

The Nautilus is made out of Bound Water. Those inside the Nautilus experience it as a room whose structure is unseeable, being made from water. The internal surfaces have sufficient rigidity to stand on without falling through. Generally speaking, a person of size 6 requires a volume of at least 2 x 1 x 1 metres for comfort (the capacity of the Nautilus is 6 m3).
The craft has a water movement rate of 10 yards per Rank per minute (120 yards per minute), and if given one, is sufficiently sentient to be able to follow a Navigator's course. TMR is generated from Father Rowan's Swimming + 1 Hex per 5 Ranks in the Ritual (3 TMR). It is also a legal target for the Instilling Flight spell, increasing movement up to 5 miles per hour +1 mph/Rank (15 mph).

Special Abilities

  • Vials of Holy Water: D+9 to undead, D+9 to devils, imps, named demons and other denizens of the 7th Plane. These denizens must succeed in a 3 x WP check or roll on the Fright Table. Vials last 9 weeks and take a week to make 4, so use the oldest ones first.
  • Divine items as if performing a Ritual of Ancient Divination.
  • Turn the Unholy.
  • WP is considered to be 45 vs magic of the College of Sorceries of the Mind.
  • He can fold his battle throne into his shadow.
  • Can follow the stars in their traces whatever the time of day, so long as he can see the sky
  • Immune to effects which freeze his blood
  • Cannot be read, recorded or predicted by Fae, denizens of the Seventh Plane or the Null Plane
  • Immune to the Special Abilities and non-College talents of the Fae, denizens of the Seventh Plane or the Null Plane.
  • Detect Aura.
  • Can see burdens on the soul
  • May inflict double damage on a roll of 15% of the Cast Chance of Hellfire, triple damage on a roll of 5%.

Special Magic

Turn the Unholy

This ability operates as a Racial Talent
BC: 10 + WP x 2 (+4/Rank)
Range: 30ft + (10ft/Rank.
Duration: Immediate.
Experience Multiple: 300
Resist: None
Target: Unholy entities
Effects:Bishop Rowan may Turn 1 + 1 per 2 full Ranks of the Lesser Undead or half devils. The highest WP of the creatures Turned is subtracted from the Base Chance. If the Turn fails, then he may not Turn again until he has Purified after the next dawn. If the Turn is successful, then a roll is made on the Fear Table, and Father Rowan may adjust this roll by as much as his Rank. The result is always applied regardless of whether or not the target's would normally be affected by them. For instance, a skeleton, who has no heart, suffers all of the penalties of a heart attack if the modified result of the roll on the Fear Table is 116 or higher.
If the target is of the Greater Undead or is as powerful as a devil, succubus/incubus or more, then only one can be Turned at a time and in any case they subtract twice their WP from the chance to Turn.
If the Turn roll falls in the range of a double or triple effect, then up to two or three times the Rank of the Talent may be added to the roll on the Fear Table.

Blessing Spell

Range: 15ft (+15ft/Rank)
Duration: 5 minutes (+5/Rank)
Experience Multiple: 300
Base Chance: 20%
Resist: None
Storage: Investment
Target: Entity, Object
Effects: Bishop Rowan may cast this spell on up to Rank targets (minimum 1) within Range. While under the effects of this spell, they gain +1 per Rank to any Strike Chance and to any roll versus Fear.
In addition, it may be cast on a weapon which will make the weapon count as magical. Even Spectres may be harmed by a Blessed weapon.

Soul Shroud (G-8)(Replaces Mind Cloak)

Range: Self
Duration: 1 hour (+2/Rank)
Experience Multiple: 250
Base Chance: 30%
Resist: None
Storage: Potion
Target: Self
Effects: The Adept creates a shroud around their mind and soul. Aside from preventing their thoughts from being detected or read, the Adept always appears unpacted to those that can determine such things. This spell does not prevent the Adept’s presence or emotions from being detected, but their mind will simply not appear to be there when an attempt is made to “read” it.
The Adept’s Resistance versus abilities that Charm, Compel, Bind or Control is increased by 10 (+ 2 / Rank) while the spell is in effect.
Soul Shroud does not block ESP or Empathy. The Adept can receive Mind Speech at their choice.

Solar Protection

Range: Self
Duration: 10 minutes (+10/Rank)
Experience Multiple: 250
Base Chance: 15%
Resist: None
Storage: Potion
Target: Entity
Effects: While under the effects of this spell, an Adept gains 2%(+2/Rank) to the chance of resisting magical, light-based attacks. This includes Flash of Light, Wall of Starlight, Bolt of Starfire, Web of Light, Solar Flare and Whitefire. The target is fully protected from damage caused by non-magical light (E.g. sunburn, snow-blindness), with the exception that it will not protect Greater Undead from sunlight. In addition, it allows vision in a Rank 20 Light Spell and the Adept takes [Rank/4] less damage from any light or solar based attacks.

Adventures


The bishop is played by Jim Arona.