Beyond the Gatehouse

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Revision as of 09:04, 10 June 2022 by Jono Bean (talk | contribs) (Scribe notes)
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Beyond the gatehouse.jpg

Scribe Notes

Summary

Adventure: Beyond the Gatehouse
GM: Jono
Season: ~Winter 822 WK
Night: Starting Monday the 13th of June 2022 at Jono's place (dress warm).
Area: Carzala and some tropical wilds.
Level: High
Info: Information from players for Jono
House Rules: Jono Quickness and Slowness
Playtest
Please note -

Employer

Syrene The Keeper of the Great Heart, would like the removal of all the monsters from her niece's manor.
She requires the assistance of four or five capable guild members.

Mission

  • Syrene will provide transport to the Great Heart where this "abandoned" manor is located. Captain Wan Lviv an Enchanter says that monsters have taken over the grounds and main manor house.
  • Crystals of vision shows that Rabbits, Goblins, Orcs, Two headed ogre mages have been seen inside. Some indications of lesser undead has also been noted (wards against undead have fallen). Other movements in the shadows indicates other creatures.
  • The gatehouse will be opened once again after many years to admit the party. Deal with the monsters beyond the gatehouse, making it safe for craftsmen to reoccupy and start repairs.

Payment

  • Syrene will pay 100,000 sp in coin or services in total.

Party

Four or five guild party members.

  1. Surfboard playing a character to fit with the party
  2. Someone played by Kelsie
  3. Gok played by Hamish
  4. ...
  5. ...

Maps & Info

Syrene Manor 1.jpg
Here is a copy of the old floor plans.

PlBiltA.gif

PlBiltB.gif


Scribe notes

Note to scribe - Please include the calendar day & month as the adventure moves forward

Chapter 1 -