Asheth: Difference between revisions

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===Long term effects===
===Long term effects===
After spending a year and a day in the Fae courts the following changes will occur.  
After spending a year and a day in the Fae courts the following changes will occur.  
 
* The entities aura will change to reflect the fact that they are Fae.
The entities aura will change to reflect the fact that they are Fae.
* They will also gain an allergy to Iron. This causes an additional point of damage to any blow from cold iron and also ensures that any blow from such a source does a minimum of one point after all damage reduction. If cold iron is applied directly to skin it will do D damage for each full minute of contact.
 
They will also gain an allergy to Iron. This causes an additional point of damage to any blow from cold iron and also ensures that any blow from such a source does a minimum of one point after all damage reduction. If cold iron is applied directly to skin it will do D damage for each full minute of contact.


==Current Health==
==Current Health==

Revision as of 08:19, 30 October 2015

Asheth is a Fae realm that exists of the plane of Aleria.

Currently ruled by Prince Dramus and his Princess Teeanna d'Elenassay.

The fae realm is currently underpopulated but healthy, and a new heart tree has been planted and is growing well.

The realm is not large and is centred on a wood predominantly filled with Poplar, Yew, other young forest trees as well as a steadily increasing number of banapple trees (thanks to the gardening efforts of Icarone). A small influx of new fae as well as a number of moth faeries rescued from Terranada are beginning to populate the land and improve it's well-being.

The Heart of the Realm

The Heart Tree is in the centre of a large clearing in the wood which forms the Court Proper. Encircling the clearing a ring of sentient Tree's.

Tree's of Natures Protection

These tree's are effectively Ents with stats similar to Earth elementals of equivalent rank and the ability to cast Earth Magic at equivalent rank. Magic cast on beings not of the plane will not work if they are evil, undead or stained by the deaths of others. Once the tree is ‘asked’ to become a protector by the Prince of the realm it will animate and become a sentient tree answerable only to the Prince and his Consort (unless otherwise specified at the ‘asking’) and acting as instructed at the time of the ‘asking’. They will always follow the commands of the Prince, his Consort, and anyone else specified by the Prince and his Consort. Once planted these trees will produce a seedling once per year – each 21st of Blossom (Floralia)

There are 12 trees, 6 at effective rank 11 with the remainder at ranks 9,7,5,3,1.

Giant Trees

These nine trees grow at a fantastic rate and despite having been planted in Winter 807 currently stand 600 ft tall with a wide canopy. They are sited at the core of the realm near, but not overshadowing the Heart Tree or it's Guardians, they are capable of communication with Dramus, Teeanna and Haann.

These tree's have been grown and shaped to form an interlocked collection of rooms and walkways that form Dramus and Teeanna's Residence. In the midst of these often resides the Tower of Knowledge.

Fealty

Those who wish to live in the fae realm must be either Fae or Elven, although others can visit for short periods.

Dramus does not currently require any thing special of those who swear fealty and come to live in his lands other than they may not be connected to the Powers of Light and Darkness. Those that hold positions of note within the court will need to spend some time completing any tasks associated with the role. The three days around the time of the full moon (Sunday - Duesday) are unavailable for training.

Life in the Fae realm

For those choosing to swear fealty and live in the fae realms, life is much more pastoral. Food is plentiful and hunting and gathering does not take up too much time. Places to sleep are also easy to find (or build if permanent residency is planned). The perpetual fine weather of the Summerland makes it a pleasant and relaxing land in which to reside. Effectively this gives a comfortable lifestyle with no SP cost to maintain it.

For those of the guild living there the advantages of not having to worry about where the next meal comes from are obvious. A ritual is gained immediately to enable people to travel to and from the Fae realm.

The downside to this otherwise easy existence is that some skills simply cannot be practiced at all while others lack trainers. Trainers will be available at a rank equal to the Land Health/5 (Max 10. 0 if Health is Negative). Currently this means training is available to Rk 10.

Free training is available in
  • Bow
  • Courtier
  • Troubadour
  • Astrologer
  • Beastmaster
  • Herbalist
  • Stealth
  • Swimming
  • Climbing
  • Flying
  • Ranger (Woods and Plains specialities)
Skills that may be ranked but trainers will not be available
  • Healer
  • Military Scientist
  • Philosopher
  • Adventuring Skills
  • Non-Bow Weapon skills - Non-Iron weapons required.
Skills that may not be ranked

(Due to lack of trainers, lack of opportunity to practice, or lack of cold iron.)

  • Alchemist
  • Armourer
  • Assassin
  • Mechanician (This may be ranked as long as the speciality does not require Cold Iron)
  • Merchant
  • Navigator
  • Spy
  • Thief
  • Warrior
Language

The following Languages are common in the realm and may be ranked as per the rules for immersion up to Max rank of the language.

  • Brownie
  • Dryad
  • Leprechaun
  • Nixie
  • Pixie
  • Satyr
  • Sylpine

Long term effects

After spending a year and a day in the Fae courts the following changes will occur.

  • The entities aura will change to reflect the fact that they are Fae.
  • They will also gain an allergy to Iron. This causes an additional point of damage to any blow from cold iron and also ensures that any blow from such a source does a minimum of one point after all damage reduction. If cold iron is applied directly to skin it will do D damage for each full minute of contact.

Current Health

For those who live there the current health rating is 100. (Start of Summer 813WK)

Contact

Those wishing to swear fealty to Dramus and live in the realm contact dramus at dragonquest.org.nz