A Spate of OZzity

From DQWiki
Revision as of 05:55, 29 December 2021 by Stephen (talk | contribs) (→‎Session 3)
Jump to navigationJump to search

Summary

GM: Dean
Season: Summer 822 WK
Night: Wednesday
Location: Zoom
Level: Med-High

Party
  • Aloysious Human(m), Air, Navigator
  • Tari Elven(f), Earth PL Co-MilSci
  • Henric Dwarf(m), Mind
  • Pennlucien Elven(f), Namer, Healer, Herbalist, Ranger
  • Rahne Human(f), E&E & Stars, Warrior, Astrologer Scribe Co-MilSci
  • Raseri Human(m), Celestial Dark
  • Motlie Human(m), Earth
Employer
Chancellor of the Emerald City, representing Lord Carzon
Mission
Lord Carzon has a vague feeling of unease about the next season, he would like some problem solvers on hand to investigate and resolve.
Payment
Gold Brick (10,000sp ea) & Services as performance/completion bonus

Scribe Notes

House-Tornado to Oz

Duesday 1st Meadow

The guild meeting room has been redecorated with a pink and rainbow-unicorn party motif.

Princess Ozma (11 years old thank you very much) is waiting to meet us, hugs, gushing, gossip.

We introduce ourselves, chat a bit more about the job but no further details as yet.

Private meeting to resolve administrative matters then acquire some healing potions.

We all cloud fly to Slippery Rock to acquire Restoratives, then visit Kilroy's wife Sarah and use their gate to the Astral.

Stepping in, Ozma manifests as a brilliant star and empowers us to travel very fast through the Astral. We sense things stirring in the deep Astral and hurry out.

Herbalism, dinner, Astrology, Greater Enchantment.

Astrology reading on Ozma: What malign events are in her near future?
Everything looks normal. Nothing inmimical at all

W'nsday 2nd Meadow

Fly back to the edge of New Seagate by cloud (4 hrs). Enter Ozma's house and strap in while she summons the tornado. Wind, noise, darkness, chaos, planar shift, falling, landing... in Oz, in the east - Mombi's realm with munchkins.

Tea and cakes with Mombi then outside to cast many spells to attune to the abundant mana and drink a few restoratives.

Sentient Dark Oaks.

Astrology reading on Mombi: What malign events are in her near future?
Only those which she chooses to instantiate

Th'rsday 3rd Meadow

Blessing kisses from Mombi & Ozma.

We skip away north towards the Emerald City and Lord Carzon.

A mile down the path, quietly past the resting flingers to the yellow brick road.

Emerald City and the Tower

We turn left and skip down the road, Aloysious insists on us all linking arms and singing.

Stop for lunch within sight of the Emerald City, Aloysious summons a cloud, convinces it to be friendly then rides it.

Skip the rest of the way, cross the line on the ground between Munchkin Country and Emerald City, arrive at the city gates and have to wait for eyewear to dull down the bright green light so it doesn't hurt.

Tourist through the city, markets, making our way to the palace to see Ozma's room.

Private chat with the Chancellor - one the things of concern is that Ozma has come up with the idea of going on a processional, that would be fine except that it's not a very 'Oz' thing and they wonder where she got the idea and whether it is a good thing.

At the Chancellor's suggestion, we decide to fly north and talk to Carzon tonight.

Cloud up to Gillikin country and Carzon's tower near Loonville.

We talk with Carzon over snacks, drinks and dinner

  • Carzon feels something is changed/wrong/different but he can't identify what it is.
  • He has many external enemies which include Savnok, the Dark brotherhood, possibly the White Lady.
  • Read Fate: What troubles him - something mundane.
  • Divination: Nothing obviously wrong.
  • Master Healer: He seem normal, too normal, none of the abnormal an ancient and powerful creature like him should have.
  • Astrology: What has changed that is bothering Carzon? Everything in its place, everything as it should be but not quite right.
  • Ancient Divination from within Dream: Nothing abnormal. It has happened within months not years. Lots of little things that have been covered up, nothing big.

We spend the night at the tower.

The Royal Procession Begins

Locating the place with the greatest potential for true love - north-north-east of Carzon's tower.

Frysday 4th Meadow

We skip back to the Rolling Hills via a surf on the rolling hills.

Ozma is making a doll for Penni's youngest child. We help for a while. Then talk about the procession, Ozma lists everywhere, we try to get her to prioritise.

  • All 4 witches and their palaces/houses
    • Sapphire City (east)
    • Glinda's Palace (south)
    • Witch of the West (west)
    • Gayelette's Palace (north)
  • Crystal City
  • Spiders (north-west)
  • Tin Woodsman Castle (west)
  • Scarecrow's Tower (west)
  • Jack Pumpkinhead (near west)
  • Truth Pond (far south-west)
  • Easter Bunny
  • China Country (south)
  • Illumination - underground city
  • Wogglebug College - University (near east)

We have a message sent via Carzon to WoW letting her know of our surprise visit. Then we agree to start by heading south by festive cloud to China Country taking cakes and presents from the market.

China Country

City, half humans, half Quadlings. Street party, feast, we brief the local leaders that we are looking into potential problems. During the night dreams of Ozma and the city seem normal until Ozma starts dreaming of the procession, the dream is different, structured, but not sent by magic nor from a Dream Adept.

Reapsday 5th Meadow

Cloud south to Glinda's Palace. Met part way by Glinda. Red Top Mountains make the elves feel slightly nauseous - Cold Iron Mountain.

Glinda's Castle/Palace

Session 4

Sunday 6th Meadow

Buffs & Mil Sci

Long Term (assumed always on)

Magic (caster) Rk Effects Duration Al He Pe Rn Rs Ta Mo
Greater Ench. (Rn) 20 +21% to Res, Mag, Com, and S&S. 6 days Y Y Y Y Y Y Y
Witchsight (Rn) 22 See Invis 12.5 hrs Y Y Y Y Y Y Y
Ench Armour (Rn) 17 +36% Def +1 AP 14 DR vs Phnt/Nmare. 9 hrs Y
Earth Armour (Ta) 20 +42% Def +1 DR 10.5 hrs Y Y Y Y Y
Str of Stone (Ta) 20 +20 EN 21 hrs Y Y Y Y Y Y Y
Self Only  
Mind Shield +10+2/rk% vs M.Att. 1+2/rk hrs 16 12
Sense Danger 62% 70% 10%
Navigation Extra Navigator ranks as listed and safer travel 1+rk Hrs 3

Enhance Enchantment (Ra) rank 11-13: 70-80 seconds

Rahne Ranger ring
+6% Def, +6 IV in Melee and Engaged
Raseri Battle Axe of Awe
+5% +1 Dmg to any allies who speak Elven (any rank)

Short Term

Magic (caster) Rk Effects Dur Al He Pe Rn Rs Ta Mo
Enchant Weapon (Ra) 14 +15 BC%, +5 Dam. +7 vs Phn/Nm 20 min
Strength of Darkness (Rs) 11 +7 PS 120 min

Watch Order

1 2 3 4 5 6 7 8 9 10 11 12
Penni Raseri Aloysious Penni
Tari Motlie Henric
Rahne

Marching Order

Skirmish Formations (Front)
Default

Rahne Raseri
Henric Motlie Penni
Tari Aloysious

Double File

Rahne Raseri
Henric Penni
Motlie
Tari Aloysious

Single File

Rahne
Raseri
Henric
Penni
Motlie
Tari
Aloysious

Astrology

Lucky Numbers (Rahne)
Aloysious Henric Pennlucien Rahne Raseri Tari Motlie
62 87 46 & 90 25 22 27

Calendar

Summer: Meadow 822WK
Moonday Duesday W'ansday Th'rsday Frysday Reapsday Sunday
Beltane Full Moon 1 Guild Meeting 2 3 4 5 White Lotus 6
7 8 9 10 11 12 13
14 15 16 17 18 19 20
21 22 23 24 25 26 27
28 Full Moon 29 30 1 2 3 4
Summer: Heat 822WK
Moonday Duesday W'ansday Th'rsday Frysday Reapsday Sunday
5 6 7 8 9 10 11
12 13 14 15 16 17 18
19 20 21 22 23 24 25
26 Full Moon 27 28 29 30 1 2
Summer: Breeze 822WK
Moonday Duesday W'ansday Th'rsday Frysday Reapsday Sunday
3 Day of Death 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 22 23
24 Full Moon 25 26 27 28 29 30