Campaign Events

From DQWiki
Jump to: navigation, search

Events happen in the campaign constantly and are almost never detailed. Listed below is a set of events that may occur in an area you are GM'ing or as a player you have a vested interest in. Feel free to use the list below which is by no means exhaustive but merely intended to give some scope for various event types in our game. It was sourced from a list of events by John at eikenberry dot com who has given permission to put it here.


Event information

Description of the event

  • What happened. Perhaps include what is widely/commonly known and what actually happened.

Quality

  • What is nature of event (magical, natural, economical, religious, or whim?)
  • How important is the event? (major, medium, minor)

Reason, Location and Timing

  • Where did the event occur?
  • Why did the event occur? (relates to nature of event)
  • How long ago was the "why"? (ancient, past, recent, now)
  • What is behind the event? (one person, group, organization, nation?)

Effect of the event

  • How many will be affected by the event? (one person, group, organization, nation?)
  • What kind of effect will event have? (relates to nature of event)


Social, Military and Political events which have influence on Towns, Cities, Regions and Realms

  • Wedding (between whom, arranged?, An Increase land holdings?)
  • Birth (who are the parents?)
  • Death (of who, how important, political, social or military issues created?)
  • Uprising/Revolt/Rebellion/Coup
  • Political unrest/Demonstration/Protest
  • Riots
  • Change in government/union/guild policy or law
  • Traitorous/Treasonous/Spy/Sabotage activities
  • False charges against/Framing of celebrity/political/hero/local
  • Feud (family or otherwise)begins/ends
  • Coup (attempted or successful)
  • Assassination (attempted or successful)
  • Funeral
  • Kidnapping of public/political/local figure
  • Jailbreak/rescue
  • Trial (public or private)
  • Crime wave
  • Travelling Troupe/Bard
  • Message by messenger/post/town crier/town meeting
  • Stranger/traveller arrives/departs/passes through
  • Great performance done or great masterpiece created
  • Heist/Burglary
  • Fight/Duel
  • Smuggling/Contraband
  • Other crimes (rape, extortion, blackmail, bribery, etc.)
  • Trial/Imprisonment/execution
  • Treason or Betrayal
  • Slavery market
  • Coronation
  • Granting of land to someone (knighting?)
  • Removal of land rights
  • Omen/Orcale told about/seen/witnessed
  • Murder
  • Ambassador - sent to, arrives from another land
  • Famous Person (hero, artist, mage, bard, criminal)
  • Injustice done/corrected
  • Recruiting (military, political party, criminal)
  • VIP (political/religious) visit/sent
  • Troop movement (redeployment, military action, drilling)
  • Refugees (depart, arrive)
  • Kidnapping
  • Tournament/Contest
  • Visitation/Avatar of deity appaers
  • Revenge
  • Inquisition/Fanatical behaviour
  • Religous/political/business coalition forms or breaks up
  • Military Actions: Skirmish, Battle, War
  • Revolt by peasants or neighbor or army (partial or whole)
  • Political, business or religious pacification
  • Military expedition orexploration
  • Powerful state fights primitive people
  • Military interventions or reprisals
  • Powerful state fights small state
  • Shift in power within politics/crime/religions
  • Invasion/Raid
  • Archeological find
  • Festival/Fair/Market/Sporting Event
  • Religious celebration/observances

Meterological and other acts of nature

  • Tornado
  • Earthquake
  • Monsoon
  • Hurricane/Typhoon
  • Tidal Wave/Tsunami
  • Drought
  • Dust bowl
  • Dust storm/Sand storm
  • Blizzard
  • Avalanche (mud, rock, or snow)
  • Flood
  • Volcano Eruption
  • Wildfire (natural)
  • Firestorm (natural)
  • Heat wave
  • Cold Spell
  • Lightning strike/storm
  • Bountiful Harvest
  • Becalmed seas
  • Rough seas
  • New land formed (volcanic or earthquake)
  • Food supply changes (poor harvest/poor fishing)

Calamities

  • Fire
  • War
  • Raid
  • Ambush
  • Skirmish
  • Disease outbreak - human, animal, or plant
  • Crop Failure
  • Famine
  • Incursion
  • Accident (structure collapses (bridge/dam/levee/building) or other)
  • Haunting/Supernatural event
  • Monster/Wild Animal

Astronomical

  • Meteor Shower
  • Comet
  • Lunar Eclipse - partial, complete
  • Solar Eclipse - partial, complete
  • Shooting Star
  • Meteor Strike
  • Planetary Body moving into/out of a constellation (zodiac?)
  • Star nova's (visible to inhabitants)
  • Conjunction of planets
  • Harvest Moon - full moon closest to autumnal equinox, more light at night to harvest

Business

  • New Construction (Castle/Church/Cathedral/Fortification/Building/aquaduct)
  • Caravan established
  • Promotion (guild member/apprentice->journeyman->master/political)
  • Invention made (but not readily available)
  • Discovery made (theory of electricity, germ theory, etc)
  • New product introduced (spices?, tool)
  • Town founded
  • Town destroyed
  • Guild treaty made/broken
  • Alliance made/broken
  • Treaty made/broken
  • Taxes - increase/decrease/comaprison
  • Bandit/Pirate/Breaker activity
  • New land/item/people discovered/created
  • Taxes levied/reduced/increased/removed
  • Destruction/emergence/bankruptcy of new trading guild
  • Economic depression